How the ratings work

Overall Rating (OVR) 0–100

OVR is a 0–100 score of how good a player is compared to every player in the league — not just their own tier. 100 is the best in the league; 50 is the league median. It's built in three steps:

  1. Within-tier dominance. We measure how far above (or below) their tier's average a player sits on the stats that actually correlate with winning (weights below). Being far above your tier's average scores high here.
  2. Tier-strength bonus. A dominant Amateur isn't the same as a dominant Premier player, so we add a bonus for the difficulty of the tier — each tier up is worth about 1.5 "dominance points." This is what lets us compare players across tiers.
  3. Small-sample safety. Players with few games are pulled toward average until they prove it (worth about 8 games of regression), so a short hot streak doesn't top the list.

We then rank everyone by that combined score and convert it to a 0–100 percentile — that's the OVR. Advanced ballchasing mechanics (boost, speed, positioning, demos) are folded into step 1 alongside the box score, each weighted by how much it correlates with winning.

What drives it (this season's weights)

These are measured from this season's data — the correlation of each box-score stat with winning, normalized into a weight. Not hand-picked.

StatCorr. with winningWeight
MVPs/game+0.5023%
Goals/game+0.4721%
Assists/game+0.4219%
Shots/game+0.3817%
Shot %+0.3014%
Demos/game+0.146%
Saves/game-0.030%
What OVR is not: it isn't the game's official matchmaking rating (we don't have that), and there are no cross-tier games to measure the exact gaps between tiers — so the tier bonus is a model estimate. Treat OVR as a strong, data-driven estimate of overall skill, not an exact measurement.

Related ratings

Tier dominance
Just step 1 on its own — how many standard deviations above (or below) their tier average a player sits, with their percentile within the tier.
Projects to
The tier their cross-tier skill would sort them into if everyone were re-ranked by ability — the basis for "Tier Fit" (too good / over-placed).
Career rating
Their production percentile averaged across all past seasons (linked by account id) — a long-run version of the same idea.
Advanced OVR
A separate rating built only from ballchasing mechanics (boost/speed/positioning/demos), shown on player pages. It is not mixed into the box-score OVR — it's a second opinion.

See also the Stat Impact and Model Accuracy pages.


Data source: live (rscna.com) - standings & schedule refresh hourly.