How the ratings work
Overall Rating (OVR) 0–100
OVR is a 0–100 score of how good a player is compared to every player in the league
— not just their own tier. 100 is the best in the league; 50 is the
league median. It's built in three steps:
- Within-tier dominance. We measure how far above (or below) their tier's average a
player sits on the stats that actually correlate with winning (weights below). Being far above your tier's
average scores high here.
- Tier-strength bonus. A dominant Amateur isn't the same as a dominant Premier player, so we
add a bonus for the difficulty of the tier — each tier up is worth about 1.5
"dominance points." This is what lets us compare players across tiers.
- Small-sample safety. Players with few games are pulled toward average until they prove it
(worth about 8 games of regression), so a short hot streak doesn't top the list.
We then rank everyone by that combined score and convert it to a 0–100 percentile —
that's the OVR. Advanced ballchasing mechanics (boost, speed, positioning, demos) are folded into step 1 alongside
the box score, each weighted by how much it correlates with winning.
What drives it (this season's weights)
These are measured from this season's data — the correlation of each box-score stat with winning, normalized into a weight. Not hand-picked.
| Stat | Corr. with winning | Weight |
| MVPs/game | +0.50 | 23% |
| Goals/game | +0.47 | 21% |
| Assists/game | +0.42 | 19% |
| Shots/game | +0.38 | 17% |
| Shot % | +0.30 | 14% |
| Demos/game | +0.14 | 6% |
| Saves/game | -0.03 | 0% |
What OVR is not: it isn't the game's official matchmaking rating (we don't have that), and there
are no cross-tier games to measure the exact gaps between tiers — so the tier bonus is a model estimate.
Treat OVR as a strong, data-driven estimate of overall skill, not an exact measurement.
Related ratings
- Tier dominance
- Just step 1 on its own — how many standard deviations above (or below) their tier average a player sits, with their percentile within the tier.
- Projects to
- The tier their cross-tier skill would sort them into if everyone were re-ranked by ability — the basis for "Tier Fit" (too good / over-placed).
- Career rating
- Their production percentile averaged across all past seasons (linked by account id) — a long-run version of the same idea.
- Advanced OVR
- A separate rating built only from ballchasing mechanics (boost/speed/positioning/demos), shown on player pages. It is not mixed into the box-score OVR — it's a second opinion.
See also the Stat Impact and Model Accuracy pages.
Data source: live (rscna.com) - standings & schedule refresh hourly.