Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 293.65 | 6754 |
|
| Goals | 0.43 | 10 |
|
| Assists | 0.35 | 8 |
|
| Saves | 1.43 | 33 |
|
| Shots | 2.26 | 52 |
|
| Demos | 0.74 | 17 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 293.65 | #786 / 1215 | #116 / 164 |
| Goals | 0.43 | #855 / 1215 | #118 / 164 |
| Assists | 0.35 | #801 / 1215 | #112 / 164 |
| Saves | 1.43 | #329 / 1215 | #48 / 164 |
| Demos | 0.74 | #653 / 1215 | #98 / 164 |
56% of the season is played (23 → ~41 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 6754 | 12040 | 12261 | 12141 – 12380 |
| Goals | 10 | 18 | 19 | 14 – 24 |
| Assists | 8 | 14 | 15 | 11 – 19 |
| Saves | 33 | 59 | 58 | 50 – 67 |
| Shots | 52 | 93 | 94 | 83 – 104 |
| Demos | 17 | 30 | 32 | 26 – 38 |
| MVPs | 4 | 7 | 7 | 4 – 10 |
From 19 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 373.2 |
| Avg boost | 51.8 |
| Boost stolen / game | 452.6 |
| % time at 0 boost | 8.3% |
| Avg speed (uu/s) | 1612.5 |
| % supersonic | 14.5% |
| % time high in air | 4.1% |
| Avg distance to ball | 2949.7 |
| % time attacking third | 20.6% |
| Demos / game | 0.8 |
| Demos taken / game | 1.3 |
| Shooting % | 14.1% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Elite | 3 | 0.33 | 0.0 | 0.33 | 330 |
| S26 | Rival | 19 | 0.53 | 0.42 | 1.42 | 373 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.53 | 0.64 | 0.55 – 0.7 |
| Assists/game | 0.42 | 0.48 | 0.42 – 0.52 |
| Saves/game | 1.42 | 1.4 | 1.34 – 1.47 |
| Shots/game | 2.63 | 2.5 | 2.42 – 2.63 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Jammin | S24 | Master | 0.52 | 0.44 | 1.4 | 1.06 |
| AyoChil1 | S24 | Rival | 0.58 | 0.55 | 1.4 | 1.12 |
| Doty | S22 | Veteran | 0.71 | 0.48 | 1.19 | 1.16 |
| Captain_CleanRL | S20 | Master | 0.6 | 0.4 | 1.07 | 1.18 |
| Colinn | S18 | Elite | 0.5 | 0.38 | 1.38 | 1.19 |
| wicked | S13 | Veteran | 0.42 | 0.42 | 1.25 | 1.22 |
| T. | S18 | Premier | 0.75 | 0.38 | 1.38 | 1.24 |
| Poptart Pounder | S18 | Elite | 0.67 | 0.42 | 1.5 | 1.26 |
| Choco | S25 | Veteran | 0.64 | 0.48 | 1.66 | 1.26 |
| peach | S23 | Master | 0.73 | 0.6 | 1.47 | 1.28 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.