1ggy._

Rival - Centipedes - 5-18 (0.217)
47 OVR
overall rating (0–100) · 23 games · how is this calculated?
Overall rating 47/100 Tier dominance: 16th (-1.0 SD) Projects as: Rival Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
4
17% of games
Shot %
19%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 293.65 6754
14th
Goals 0.43 10
13th
Assists 0.35 8
17th
Saves 1.43 33
64th
Shots 2.26 52
30th
Demos 0.74 17
27th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points293.65 #786 / 1215 #116 / 164
Goals0.43 #855 / 1215 #118 / 164
Assists0.35 #801 / 1215 #112 / 164
Saves1.43 #329 / 1215 #48 / 164
Demos0.74 #653 / 1215 #98 / 164

Season projection

Medium confidence

56% of the season is played (23 → ~41 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 6754 12040 12261 12141 – 12380
Goals 10 18 19 14 – 24
Assists 8 14 15 11 – 19
Saves 33 59 58 50 – 67
Shots 52 93 94 83 – 104
Demos 17 30 32 26 – 38
MVPs 4 7 7 4 – 10

Advanced stats (ballchasing)

Advanced OVR 9 /100

From 19 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 373.2
Avg boost 51.8
Boost stolen / game 452.6
% time at 0 boost 8.3%
Avg speed (uu/s) 1612.5
% supersonic 14.5%
% time high in air 4.1%
Avg distance to ball 2949.7
% time attacking third 20.6%
Demos / game 0.8
Demos taken / game 1.3
Shooting % 14.1%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Elite3 0.330.00.33 330
S26Rival19 0.530.421.42 373

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.53 0.64 0.55 – 0.7
Assists/game0.42 0.48 0.42 – 0.52
Saves/game1.42 1.4 1.34 – 1.47
Shots/game2.63 2.5 2.42 – 2.63

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Jammin S24Master 0.520.441.4 1.06
AyoChil1 S24Rival 0.580.551.4 1.12
Doty S22Veteran 0.710.481.19 1.16
Captain_CleanRL S20Master 0.60.41.07 1.18
Colinn S18Elite 0.50.381.38 1.19
wicked S13Veteran 0.420.421.25 1.22
T. S18Premier 0.750.381.38 1.24
Poptart Pounder S18Elite 0.670.421.5 1.26
Choco S25Veteran 0.640.481.66 1.26
peach S23Master 0.730.61.47 1.28

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.