2k

Rival - Hammerheads - 14-22 (0.389)
49 OVR
overall rating (0–100) · 36 games · how is this calculated?
Overall rating 49/100 Tier dominance: 32nd (-0.5 SD) Projects as: Rival Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
6% of games
Shot %
30%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 325.67 11724
30th
Goals 0.81 29
56th
Assists 0.36 13
20th
Saves 1.28 46
40th
Shots 2.72 98
65th
Demos 0.89 32
40th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points325.67 #615 / 1215 #94 / 164
Goals0.81 #387 / 1215 #58 / 164
Assists0.36 #789 / 1215 #108 / 164
Saves1.28 #493 / 1215 #80 / 164
Demos0.89 #522 / 1215 #79 / 164

Season projection

Medium confidence

56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (16 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 11724 20843 20922 20922 20765 – 21079
Goals 29 52 51 51 43 – 59
Assists 13 23 24 23 19 – 29
Saves 46 82 82 82 72 – 92
Shots 98 174 173 170 159 – 187
Demos 32 57 58 56 49 – 66
MVPs 2 4 4 4 2 – 6

Advanced stats (ballchasing)

Advanced OVR 37 /100

From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 352.2
Avg boost 47.5
Boost stolen / game 587.9
% time at 0 boost 9.2%
Avg speed (uu/s) 1475.0
% supersonic 11.1%
% time high in air 2.9%
Avg distance to ball 2845.9
% time attacking third 21.5%
Demos / game 0.9
Demos taken / game 1.3
Shooting % 29.5%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Veteran16 0.750.381.31 347
S26Rival32 0.780.341.34 352

Beyond RSC - lifetime & other play

External skill estimate: ~63 OVR Medium confidence — inferred from 53 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 49.
SourceGames RecordWin % Score/g
Lifetime (all)675264-292 47% 373
RSC (official)85-2 71% 494
Non-RSC ranked 3v35320-23 47% 325
Non-RSC other614239-267 47% 375

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.78 0.79 0.75 – 0.85
Assists/game0.34 0.39 0.35 – 0.44
Saves/game1.34 1.31 1.24 – 1.38
Shots/game2.69 2.59 2.5 – 2.74

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
tr1ppn S22Challenger 0.830.31.22 0.50
SUP3RM00NS S25Rival 0.780.351.38 0.55
ThruStyler S24Elite 0.780.291.38 0.79
Unc_DyLon S24Challenger 0.710.361.24 0.85
BaldManStreamer S22Veteran 0.890.431.31 0.90
JazzMagic. S23Rival 0.90.391.46 0.92
ACDye2 S23Rival 0.680.361.24 0.92
2k S20Veteran 0.750.381.31 0.94
RaunchyRomanian S19Master 0.750.331.25 0.94
Sly S23Rival 0.910.461.29 0.97

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.