A7md

Elite - Goliaths - 23-12 (0.657)
83 OVR
overall rating (0–100) · 35 games · how is this calculated?
Overall rating 83/100 Tier dominance: 73rd (+0.5 SD) Projects as: Elite Role: Anchor / Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
12
34% of games
Shot %
33%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 410.51 14368
90th
Goals 0.89 31
72nd
Assists 0.54 19
43rd
Saves 1.71 60
84th
Shots 2.71 95
62nd
Demos 0.74 26
25th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points410.51 #94 / 1215 #13 / 179
Goals0.89 #266 / 1215 #36 / 179
Assists0.54 #457 / 1215 #73 / 179
Saves1.71 #105 / 1215 #20 / 179
Demos0.74 #650 / 1215 #96 / 179

Season projection

Medium confidence

56% of the season is played (35 → ~62 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 14368 25452 25171 25001 – 25341
Goals 31 55 54 46 – 62
Assists 19 34 34 28 – 40
Saves 60 106 105 94 – 116
Shots 95 168 168 154 – 181
Demos 26 46 48 40 – 55
MVPs 12 21 20 16 – 25

Advanced stats (ballchasing)

Advanced OVR 65 /100

From 19 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 363.5
Avg boost 53.0
Boost stolen / game 466.2
% time at 0 boost 8.6%
Avg speed (uu/s) 1438.8
% supersonic 10.4%
% time high in air 4.8%
Avg distance to ball 2680.6
% time attacking third 20.2%
Demos / game 0.5
Demos taken / game 1.1
Shooting % 35.3%

Beyond RSC - lifetime & other play

External skill estimate: ~78 OVR Medium confidence — inferred from 85 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 83.
SourceGames RecordWin % Score/g
Lifetime (all)329152-113 57% 455
Non-RSC ranked 3v38534-28 55% 350
Non-RSC other244118-85 58% 491

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.


Data source: live (rscna.com) - standings & schedule refresh hourly.