Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 378.72 | 6817 |
|
| Goals | 1.33 | 24 |
|
| Assists | 0.44 | 8 |
|
| Saves | 0.94 | 17 |
|
| Shots | 2.72 | 49 |
|
| Demos | 0.67 | 12 |
|
| Stat | Per game | Overall rank | Rank in Amateur |
|---|---|---|---|
| Points | 378.72 | #222 / 1215 | #7 / 61 |
| Goals | 1.33 | #19 / 1215 | #5 / 61 |
| Assists | 0.44 | #648 / 1215 | #21 / 61 |
| Saves | 0.94 | #812 / 1215 | #19 / 61 |
| Demos | 0.67 | #696 / 1215 | #25 / 61 |
69% of the season is played (18 → ~26 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 6817 | 9847 | 9645 | 9567 – 9723 |
| Goals | 24 | 35 | 33 | 29 – 38 |
| Assists | 8 | 12 | 12 | 9 – 14 |
| Saves | 17 | 25 | 24 | 20 – 28 |
| Shots | 49 | 71 | 69 | 63 – 76 |
| Demos | 12 | 17 | 17 | 14 – 21 |
| MVPs | 6 | 9 | 8 | 6 – 10 |
From 18 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 259.3 |
| Avg boost | 54.6 |
| Boost stolen / game | 276.9 |
| % time at 0 boost | 8.3% |
| Avg speed (uu/s) | 1378.3 |
| % supersonic | 8.2% |
| % time high in air | 1.9% |
| Avg distance to ball | 3187.1 |
| % time attacking third | 18.7% |
| Demos / game | 0.7 |
| Demos taken / game | 0.6 |
| Shooting % | 46.2% |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.33 | 1.25 | 1.1 – 1.33 |
| Assists/game | 0.44 | 0.45 | 0.38 – 0.5 |
| Saves/game | 0.94 | 1.0 | 0.93 – 1.08 |
| Shots/game | 2.72 | 2.88 | 2.72 – 3.04 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Yung_itsu | S19 | Amateur | 1.1 | 0.39 | 0.96 | 1.29 |
| mushxie | S25 | Amateur | 1.34 | 0.45 | 1.14 | 1.32 |
| M0ngO. | S14 | Contender | 1.5 | 0.5 | 1.12 | 1.37 |
| MaChInImEr | S13 | Amateur | 1.25 | 0.38 | 1.0 | 1.45 |
| K.Doughboy | S25 | Challenger | 1.11 | 0.44 | 0.78 | 1.48 |
| MnTnD3WmE | S13 | Prospect | 1.25 | 0.38 | 1.0 | 1.51 |
| Haro.- | S14 | Amateur | 1.06 | 0.37 | 1.17 | 1.55 |
| FuDanSynder | S13 | Contender | 1.15 | 0.4 | 0.9 | 1.57 |
| BannanaHero | S20 | Veteran | 1.38 | 0.5 | 1.0 | 1.58 |
| DaTurquoisOrang | S14 | Challenger | 1.42 | 0.17 | 1.25 | 1.62 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.