Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 351.72 | 11255 |
|
| Goals | 0.75 | 24 |
|
| Assists | 0.66 | 21 |
|
| Saves | 1.41 | 45 |
|
| Shots | 2.38 | 76 |
|
| Demos | 2.38 | 76 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 351.72 | #410 / 1215 | #78 / 179 |
| Goals | 0.75 | #455 / 1215 | #70 / 179 |
| Assists | 0.66 | #257 / 1215 | #43 / 179 |
| Saves | 1.41 | #351 / 1215 | #64 / 179 |
| Demos | 2.38 | #19 / 1215 | #3 / 179 |
56% of the season is played (32 → ~57 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 11255 | 20048 | 20062 | 19909 – 20216 |
| Goals | 24 | 43 | 43 | 36 – 50 |
| Assists | 21 | 37 | 37 | 31 – 44 |
| Saves | 45 | 80 | 80 | 70 – 90 |
| Shots | 76 | 135 | 136 | 124 – 149 |
| Demos | 76 | 135 | 129 | 117 – 141 |
| MVPs | 2 | 4 | 4 | 2 – 6 |
From 31 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 374.4 |
| Avg boost | 51.3 |
| Boost stolen / game | 728.9 |
| % time at 0 boost | 8.0% |
| Avg speed (uu/s) | 1589.7 |
| % supersonic | 16.9% |
| % time high in air | 5.0% |
| Avg distance to ball | 3160.1 |
| % time attacking third | 25.1% |
| Demos / game | 2.4 |
| Demos taken / game | 1.1 |
| Shooting % | 32.7% |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 5703 | 2256-2274 | 50% | 394 |
| RSC (official) | 13 | 5-7 | 42% | 346 |
| Non-RSC ranked 3v3 | 2041 | 796-740 | 52% | 314 |
| Non-RSC other | 3649 | 1455-1527 | 49% | 438 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.77 | 0.78 | 0.65 – 0.88 |
| Assists/game | 0.65 | 0.67 | 0.58 – 0.72 |
| Saves/game | 1.39 | 1.21 | 1.1 – 1.43 |
| Shots/game | 2.42 | 2.68 | 2.44 – 2.79 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Rydexian | S20 | Master | 0.8 | 0.5 | 1.1 | 1.23 |
| Creme | S21 | Veteran | 0.62 | 0.5 | 1.25 | 1.58 |
| Panick | S24 | Veteran | 0.84 | 0.72 | 1.19 | 1.59 |
| Sgt Blump | S23 | Elite | 0.83 | 0.76 | 1.14 | 1.60 |
| Honey x Badger3 | S25 | Challenger | 0.96 | 0.67 | 1.24 | 1.66 |
| Rydexian | S21 | Master | 0.64 | 0.58 | 1.16 | 1.66 |
| RBLegend#Nully | S18 | Elite | 0.8 | 0.8 | 1.1 | 1.67 |
| CarnageWolfBite | S23 | Rival | 0.7 | 0.71 | 1.0 | 1.71 |
| CommanderBoy | S24 | Elite | 0.72 | 0.45 | 1.51 | 1.78 |
| yy | S22 | Master | 0.88 | 0.77 | 1.37 | 1.79 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.