AraticRL.

Rival - Genasi - 18-10 (0.643)
56 OVR
overall rating (0–100) · 28 games · how is this calculated?
Overall rating 56/100 Tier dominance: 79th (+0.8 SD) Projects as: Rival Role: Star all-rounder
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
9
32% of games
Shot %
38%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 426.18 11933
96th
Goals 0.89 25
73rd
Assists 0.82 23
93rd
Saves 1.96 55
96th
Shots 2.36 66
34th
Demos 0.61 17
17th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points426.18 #48 / 1215 #6 / 164
Goals0.89 #256 / 1215 #35 / 164
Assists0.82 #76 / 1215 #9 / 164
Saves1.96 #41 / 1215 #6 / 164
Demos0.61 #749 / 1215 #112 / 164

Season projection

Medium confidence

56% of the season is played (28 → ~50 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (8 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 11933 21309 20893 20893 20739 – 21047
Goals 25 45 44 45 37 – 51
Assists 23 41 40 37 33 – 46
Saves 55 98 95 97 85 – 105
Shots 66 118 119 125 107 – 130
Demos 17 30 32 35 26 – 39
MVPs 9 16 15 15 11 – 19

Advanced stats (ballchasing)

Advanced OVR 83 /100

From 24 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 406.6
Avg boost 58.3
Boost stolen / game 493.1
% time at 0 boost 7.5%
Avg speed (uu/s) 1501.3
% supersonic 12.0%
% time high in air 4.7%
Avg distance to ball 2970.1
% time attacking third 18.3%
Demos / game 0.7
Demos taken / game 0.9
Shooting % 32.6%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Rival8 0.880.251.75 401
S26Rival24 0.920.712.04 407

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.92 0.85 0.79 – 0.9
Assists/game0.71 0.68 0.62 – 0.71
Saves/game2.04 1.85 1.78 – 2.0
Shots/game2.42 2.5 2.35 – 2.72

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
DribblingPenguin S24Elite 0.830.671.89 0.96
PayloSoul S14Master 0.880.622.0 1.10
GrandPlat S23Elite 0.840.621.84 1.16
Chillin S26Veteran 0.940.622.12 1.18
itzmoose S25Veteran 0.830.722.0 1.18
Shxde._. S23Elite 0.790.711.88 1.22
Fenrir S25Rival 0.770.772.23 1.29
StickisBad S20Prospect 0.930.681.79 1.32
Ken Whiffey Jr. S25Veteran 0.890.71.76 1.36
AlphaChuck S23Elite 0.90.681.78 1.38

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.