Bailey

Elite - Teddy Bears - 19-13 (0.594)
87 OVR
overall rating (0–100) · 32 games · how is this calculated?
Overall rating 87/100 Tier dominance: 98th (+2.5 SD) Projects as: Master ↑ Overskilled for Elite Role: Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
7
22% of games
Shot %
31%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 355.94 11390
45th
Goals 0.88 28
66th
Assists 0.69 22
69th
Saves 1.0 32
5th
Shots 2.84 91
71st
Demos 3.66 117
99th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Elite
Points355.94 #380 / 1213 #70 / 178
Goals0.88 #286 / 1213 #38 / 178
Assists0.69 #207 / 1213 #39 / 178
Saves1.0 #722 / 1213 #109 / 178
Demos3.66 #3 / 1213 #1 / 178

Season projection

Medium confidence

50% of the season is played (32 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 11390 22780 22783 22600 – 22967
Goals 28 56 55 46 – 64
Assists 22 44 43 35 – 51
Saves 32 64 66 56 – 77
Shots 91 182 180 164 – 197
Demos 117 234 217 200 – 235
MVPs 7 14 14 9 – 18

Advanced stats (ballchasing)

Advanced OVR 98 /100

From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 410.1
Avg boost 53.2
Boost stolen / game 851.9
% time at 0 boost 10.9%
Avg speed (uu/s) 1573.6
% supersonic 18.7%
% time high in air 5.7%
Avg distance to ball 2987.0
% time attacking third 26.2%
Demos / game 3.7
Demos taken / game 1.0
Shooting % 31.5%

Beyond RSC - lifetime & other play

External skill estimate: ~56 OVR High confidence — inferred from 657 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 87.
SourceGames RecordWin % Score/g
Lifetime (all)30541193-1214 50% 370
RSC (official)53-1 75% 391
Non-RSC ranked 3v3657249-231 52% 316
Non-RSC other2392941-982 49% 385

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.


Data source: live (rscna.com) - standings & schedule refresh hourly.