Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 270.43 | 5679 |
|
| Goals | 0.9 | 19 |
|
| Assists | 0.33 | 7 |
|
| Saves | 0.62 | 13 |
|
| Shots | 2.38 | 50 |
|
| Demos | 0.81 | 17 |
|
| Stat | Per game | Overall rank | Rank in Amateur |
|---|---|---|---|
| Points | 270.43 | #856 / 1215 | #32 / 61 |
| Goals | 0.9 | #247 / 1215 | #15 / 61 |
| Assists | 0.33 | #813 / 1215 | #33 / 61 |
| Saves | 0.62 | #928 / 1215 | #39 / 61 |
| Demos | 0.81 | #591 / 1215 | #20 / 61 |
69% of the season is played (21 → ~30 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (14 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 5679 | 8113 | 8178 | 8178 | 8105 – 8252 |
| Goals | 19 | 27 | 27 | 26 | 23 – 31 |
| Assists | 7 | 10 | 10 | 11 | 8 – 13 |
| Saves | 13 | 19 | 19 | 18 | 16 – 23 |
| Shots | 50 | 71 | 71 | 68 | 64 – 77 |
| Demos | 17 | 24 | 24 | 24 | 20 – 28 |
| MVPs | 3 | 4 | 4 | 4 | 3 – 6 |
From 17 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 354.1 |
| Avg boost | 47.8 |
| Boost stolen / game | 526.5 |
| % time at 0 boost | 12.2% |
| Avg speed (uu/s) | 1427.6 |
| % supersonic | 11.2% |
| % time high in air | 1.9% |
| Avg distance to ball | 3338.3 |
| % time attacking third | 18.9% |
| Demos / game | 0.8 |
| Demos taken / game | 1.1 |
| Shooting % | 39.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Amateur | 14 | 0.57 | 0.64 | 0.43 | 362 |
| S26 | Amateur | 17 | 0.88 | 0.35 | 0.65 | 354 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.88 | 0.83 | 0.8 – 0.89 |
| Assists/game | 0.35 | 0.35 | 0.25 – 0.42 |
| Saves/game | 0.65 | 0.77 | 0.69 – 0.88 |
| Shots/game | 2.29 | 2.33 | 2.12 – 2.5 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| SpongePack | S14 | Veteran | 1.0 | 0.25 | 0.62 | 1.01 |
| SHHHM3LLIT | S20 | Contender | 0.82 | 0.24 | 0.88 | 1.05 |
| xLunarWolfx | S23 | Prospect | 0.89 | 0.26 | 0.93 | 1.11 |
| sXCyBeast | S25 | Amateur | 0.71 | 0.44 | 0.64 | 1.11 |
| Pivot97 | S24 | Challenger | 0.81 | 0.43 | 0.95 | 1.23 |
| Envy | S22 | Rival | 0.83 | 0.25 | 0.92 | 1.24 |
| Jack Is Bxd | S26 | Veteran | 0.88 | 0.31 | 0.81 | 1.26 |
| FBstovergaming | S14 | Amateur | 0.95 | 0.14 | 0.57 | 1.29 |
| cJax | S17 | Rival | 0.88 | 0.25 | 0.75 | 1.32 |
| Tuxedo Marx | S22 | Rival | 1.0 | 0.42 | 0.83 | 1.34 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.