Bronzetpole

Amateur - Electric Eels - 11-17 (0.393)
2 OVR
overall rating (0–100) · 28 games · how is this calculated?
Overall rating 2/100 Tier dominance: 33rd (-0.6 SD) Projects as: Amateur Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
4% of games
Shot %
32%

Per-game production (percentile within Amateur)

StatPer gameTotalPercentile in tier
Points 274.11 7675
38th
Goals 0.57 16
28th
Assists 0.32 9
26th
Saves 0.89 25
53rd
Shots 1.79 50
34th
Demos 0.86 24
64th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Amateur
Points274.11 #842 / 1215 #29 / 61
Goals0.57 #732 / 1215 #34 / 61
Assists0.32 #842 / 1215 #35 / 61
Saves0.89 #840 / 1215 #22 / 61
Demos0.86 #544 / 1215 #17 / 61

Season projection

High confidence

69% of the season is played (28 → ~40 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (26 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 7675 10964 11025 11025 10939 – 11110
Goals 16 23 23 24 19 – 27
Assists 9 13 13 14 10 – 16
Saves 25 36 36 35 31 – 41
Shots 50 71 72 73 65 – 79
Demos 24 34 34 34 29 – 39
MVPs 1 1 2 2 1 – 3

Advanced stats (ballchasing)

Advanced OVR 17 /100

From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 296.8
Avg boost 52.9
Boost stolen / game 419.1
% time at 0 boost 8.9%
Avg speed (uu/s) 1415.9
% supersonic 8.2%
% time high in air 1.6%
Avg distance to ball 3052.5
% time attacking third 21.8%
Demos / game 0.9
Demos taken / game 0.5
Shooting % 32.2%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Amateur26 0.880.650.73 314
S26Amateur28 0.570.320.89 297

Beyond RSC - lifetime & other play

External skill estimate: ~13 OVR High confidence — inferred from 430 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 2.
SourceGames RecordWin % Score/g
Lifetime (all)1289502-493 50% 284
RSC (official)366-18 25% 273
Non-RSC ranked 3v3430173-148 54% 246
Non-RSC other823323-327 50% 305

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.57 0.56 0.5 – 0.6
Assists/game0.32 0.41 0.31 – 0.45
Saves/game0.89 1.0 0.88 – 1.04
Shots/game1.79 1.87 1.76 – 1.96

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Casca . S25Contender 0.560.420.82 0.95
Mr. MeOnDisplay S24Rival 0.460.361.04 0.99
Tryhard goblin S23Rival 0.50.310.88 1.00
ShiftDrink S23Challenger 0.580.311.04 1.02
Primed S22Challenger 0.560.31.0 1.03
Abeillonnaise S24Rival 0.680.460.91 1.11
YERP_YERP02 S17Amateur 0.60.50.73 1.11
jcrdude S13Contender 0.50.380.88 1.13
Casca . S23Prospect 0.560.411.18 1.18
FuLL-BLooD35 S24Amateur 0.580.421.17 1.19

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.