Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 399.28 | 12777 |
|
| Goals | 1.06 | 34 |
|
| Assists | 0.56 | 18 |
|
| Saves | 1.53 | 49 |
|
| Shots | 3.44 | 110 |
|
| Demos | 0.78 | 25 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 399.28 | #131 / 1213 | #17 / 169 |
| Goals | 1.06 | #116 / 1213 | #16 / 169 |
| Assists | 0.56 | #420 / 1213 | #72 / 169 |
| Saves | 1.53 | #231 / 1213 | #42 / 169 |
| Demos | 0.78 | #605 / 1213 | #92 / 169 |
56% of the season is played (32 → ~57 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (135 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 12777 | 22759 | 22525 | 22525 | 22363 – 22686 |
| Goals | 34 | 61 | 59 | 61 | 51 – 67 |
| Assists | 18 | 32 | 32 | 32 | 26 – 38 |
| Saves | 49 | 87 | 87 | 87 | 77 – 97 |
| Shots | 110 | 196 | 192 | 194 | 177 – 206 |
| Demos | 25 | 45 | 46 | 45 | 39 – 54 |
| MVPs | 7 | 12 | 12 | 12 | 8 – 16 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 382.5 |
| Avg boost | 47.6 |
| Boost stolen / game | 459.4 |
| % time at 0 boost | 12.6% |
| Avg speed (uu/s) | 1524.1 |
| % supersonic | 12.8% |
| % time high in air | 4.4% |
| Avg distance to ball | 2929.4 |
| % time attacking third | 22.0% |
| Demos / game | 0.8 |
| Demos taken / game | 1.3 |
| Shooting % | 33.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 10 | 0.7 | 0.8 | 1.2 | 418 |
| S22 | Veteran | 61 | 1.02 | 0.57 | 1.54 | 382 |
| S23 | Veteran | 4 | 1.0 | 0.25 | 1.75 | 386 |
| S24 | Elite | 1 | 0.0 | 1.0 | 2.0 | 400 |
| S25 | Veteran | 64 | 1.2 | 0.62 | 1.53 | 375 |
| S26 | Veteran | 32 | 1.06 | 0.56 | 1.53 | 383 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 2820 | 1197-1093 | 52% | 385 |
| RSC (official) | 6 | 1-4 | 20% | 414 |
| Non-RSC ranked 3v3 | 124 | 43-49 | 47% | 320 |
| Non-RSC other | 2690 | 1153-1040 | 53% | 387 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Data source: live (rscna.com) - standings & schedule refresh hourly.