CallMeSteveo53

Amateur - Electric Eels - 11-18 (0.379)
2 OVR
overall rating (0–100) · 29 games · how is this calculated?
Overall rating 2/100 Tier dominance: 43rd (-0.3 SD) Projects as: Amateur Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
3% of games
Shot %
36%

Per-game production (percentile within Amateur)

StatPer gameTotalPercentile in tier
Points 241.0 6989
17th
Goals 0.59 17
30th
Assists 0.38 11
36th
Saves 0.62 18
19th
Shots 1.62 47
30th
Demos 0.97 28
68th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Amateur
Points241.0 #917 / 1215 #39 / 61
Goals0.59 #717 / 1215 #32 / 61
Assists0.38 #758 / 1215 #30 / 61
Saves0.62 #927 / 1215 #38 / 61
Demos0.97 #454 / 1215 #15 / 61

Season projection

High confidence

69% of the season is played (29 → ~42 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 6989 10122 10279 10193 – 10364
Goals 17 25 25 21 – 29
Assists 11 16 16 13 – 19
Saves 18 26 27 22 – 31
Shots 47 68 69 62 – 76
Demos 28 41 40 35 – 45
MVPs 1 1 2 1 – 3

Advanced stats (ballchasing)

Advanced OVR 18 /100

From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 344.2
Avg boost 50.1
Boost stolen / game 478.7
% time at 0 boost 10.0%
Avg speed (uu/s) 1447.1
% supersonic 8.3%
% time high in air 3.4%
Avg distance to ball 2937.0
% time attacking third 23.5%
Demos / game 1.0
Demos taken / game 0.9
Shooting % 37.1%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.61 0.64 0.53 – 0.71
Assists/game0.39 0.41 0.38 – 0.5
Saves/game0.64 0.79 0.67 – 0.85
Shots/game1.68 1.94 1.79 – 2.18

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
datdude0623 S13Rival 0.530.470.73 1.05
FULLBL00DN8V S25Amateur 0.650.350.84 1.08
DinninDu S24Rival 0.670.430.81 1.10
Tragic Event S18Rival 0.80.40.67 1.16
Stale Popcorn S20Prospect 0.650.450.72 1.39
Emily26210 S23Amateur 0.70.570.57 1.40
Tryhard goblin S23Rival 0.50.310.88 1.42
Chronic Lies S14Veteran 0.710.570.79 1.45
Wallaby Gangsta S14Veteran 0.750.50.88 1.48
renightly S24Rival 0.630.410.67 1.51

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.