Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 286.16 | 8871 |
|
| Goals | 0.55 | 17 |
|
| Assists | 0.55 | 17 |
|
| Saves | 0.84 | 26 |
|
| Shots | 2.42 | 75 |
|
| Demos | 0.84 | 26 |
|
| Stat | Per game | Overall rank | Rank in Premier |
|---|---|---|---|
| Points | 286.16 | #791 / 1213 | #47 / 73 |
| Goals | 0.55 | #746 / 1213 | #42 / 73 |
| Assists | 0.55 | #442 / 1213 | #26 / 73 |
| Saves | 0.84 | #849 / 1213 | #50 / 73 |
| Demos | 0.84 | #552 / 1213 | #40 / 73 |
64% of the season is played (31 → ~48 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (90 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 8871 | 13736 | 14003 | 14003 | 13893 – 14113 |
| Goals | 17 | 26 | 27 | 26 | 22 – 32 |
| Assists | 17 | 26 | 26 | 26 | 22 – 31 |
| Saves | 26 | 40 | 42 | 44 | 36 – 49 |
| Shots | 75 | 116 | 117 | 114 | 107 – 127 |
| Demos | 26 | 40 | 42 | 38 | 36 – 48 |
| MVPs | 2 | 3 | 3 | 3 | 2 – 5 |
From 11 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 356.7 |
| Avg boost | 46.4 |
| Boost stolen / game | 608.9 |
| % time at 0 boost | 10.3% |
| Avg speed (uu/s) | 1463.8 |
| % supersonic | 8.8% |
| % time high in air | 5.9% |
| Avg distance to ball | 2878.7 |
| % time attacking third | 23.4% |
| Demos / game | 1.2 |
| Demos taken / game | 2.2 |
| Shooting % | 19.1% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Master | 12 | 0.42 | 0.83 | 1.83 | 350 |
| S21 | Elite | 17 | 0.35 | 0.35 | 1.47 | 330 |
| S22 | Elite | 8 | 1.25 | 0.25 | 1.38 | 352 |
| S23 | Elite | 21 | 0.52 | 0.43 | 1.24 | 332 |
| S24 | Elite | 5 | 0.4 | 0.6 | 2.4 | 294 |
| S25 | Elite | 32 | 0.5 | 0.31 | 1.75 | 320 |
| S26 | Veteran | 31 | 0.55 | 0.55 | 0.84 | 349 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 9007 | 3482-3604 | 49% | 357 |
| RSC (official) | 61 | 23-27 | 46% | 348 |
| Non-RSC ranked 3v3 | 2194 | 794-858 | 48% | 321 |
| Non-RSC other | 6752 | 2665-2719 | 49% | 369 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.55 | 0.62 | 0.56 – 0.7 |
| Assists/game | 0.55 | 0.57 | 0.5 – 0.62 |
| Saves/game | 0.84 | 0.87 | 0.79 – 0.91 |
| Shots/game | 2.42 | 2.35 | 2.27 – 2.53 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Zachs Vibes | S19 | Challenger | 0.73 | 0.55 | 0.82 | 0.85 |
| brillo_padd | S20 | Prospect | 0.77 | 0.61 | 0.84 | 0.98 |
| renightly | S23 | Rival | 0.6 | 0.52 | 0.98 | 1.01 |
| datdude0623 | S14 | Challenger | 0.5 | 0.62 | 0.75 | 1.03 |
| Swimmer | S18 | Challenger | 0.56 | 0.56 | 0.89 | 1.08 |
| SirSqwilly | S24 | Rival | 0.56 | 0.6 | 1.04 | 1.09 |
| bernatra | S14 | Amateur | 0.76 | 0.61 | 0.94 | 1.09 |
| xr. | S23 | Challenger | 0.44 | 0.62 | 0.72 | 1.11 |
| Frehgrunce | S20 | Veteran | 0.67 | 0.67 | 0.87 | 1.13 |
| Laguna | S21 | Rival | 0.56 | 0.69 | 0.88 | 1.16 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Note: this name has 2 entries (e.g. a substitute in another tier); showing the most-played one.
Data source: live (rscna.com) - standings & schedule refresh hourly.