Captain Daddy

Veteran - Dogfight - 21-15 (0.583)
70 OVR
overall rating (0–100) · 36 games · how is this calculated?
Overall rating 70/100 Tier dominance: 80th (+0.8 SD) Projects as: Veteran Role: Star all-rounder
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
6
17% of games
Shot %
40%

Per-game production (percentile within Veteran)

StatPer gameTotalPercentile in tier
Points 372.83 13422
67th
Goals 0.89 32
71st
Assists 0.69 25
76th
Saves 1.67 60
81st
Shots 2.19 79
22nd
Demos 1.17 42
65th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Veteran
Points372.83 #263 / 1215 #45 / 170
Goals0.89 #261 / 1215 #40 / 170
Assists0.69 #195 / 1215 #32 / 170
Saves1.67 #127 / 1215 #25 / 170
Demos1.17 #283 / 1215 #46 / 170

Season projection

Medium confidence

56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (135 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 13422 23861 23766 23766 23599 – 23932
Goals 32 57 56 56 48 – 64
Assists 25 44 44 45 37 – 51
Saves 60 107 105 105 94 – 116
Shots 79 140 143 143 130 – 156
Demos 42 75 74 77 65 – 84
MVPs 6 11 11 11 7 – 14

Advanced stats (ballchasing)

Advanced OVR 94 /100

From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 426.9
Avg boost 46.2
Boost stolen / game 642.3
% time at 0 boost 11.1%
Avg speed (uu/s) 1525.7
% supersonic 13.5%
% time high in air 4.6%
Avg distance to ball 2905.5
% time attacking third 22.2%
Demos / game 1.2
Demos taken / game 0.8
Shooting % 40.8%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S22Veteran52 0.810.771.46 404
S23Elite21 0.520.241.62 391
S24Veteran62 0.950.811.39 423
S26Veteran32 0.910.751.75 427

Beyond RSC - lifetime & other play

External skill estimate: ~71 OVR High confidence — inferred from 965 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 70.
SourceGames RecordWin % Score/g
Lifetime (all)34991463-1328 52% 361
RSC (official)5523-26 47% 326
Non-RSC ranked 3v3965364-351 51% 339
Non-RSC other24791076-951 53% 370

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.91 0.82 0.8 – 0.95
Assists/game0.75 0.71 0.64 – 0.75
Saves/game1.75 1.62 1.54 – 1.74
Shots/game2.22 2.57 2.42 – 2.65

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
slain. S19Elite 1.140.711.71 1.06
SirTommyNoble S23Veteran 0.940.751.65 1.13
Rule S24Premier 0.970.711.65 1.13
Leonis S20Premier 0.850.651.45 1.23
Laser S25Master 0.950.731.79 1.26
Laser S21Master 0.820.611.57 1.29
Yoza S17Elite 0.880.751.75 1.31
S_ckz S25Elite 0.80.61.78 1.32
Rzemb1e S21Master 0.850.581.77 1.35
TacoBae S21Challenger 0.960.831.54 1.40

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.