Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 360.79 | 12267 |
|
| Goals | 0.65 | 22 |
|
| Assists | 0.53 | 18 |
|
| Saves | 1.56 | 53 |
|
| Shots | 2.56 | 87 |
|
| Demos | 1.09 | 37 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 360.79 | #334 / 1215 | #56 / 170 |
| Goals | 0.65 | #635 / 1215 | #99 / 170 |
| Assists | 0.53 | #483 / 1215 | #83 / 170 |
| Saves | 1.56 | #204 / 1215 | #40 / 170 |
| Demos | 1.09 | #336 / 1215 | #58 / 170 |
56% of the season is played (34 → ~60 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (203 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 12267 | 21648 | 21614 | 21614 | 21456 – 21772 |
| Goals | 22 | 39 | 39 | 40 | 33 – 46 |
| Assists | 18 | 32 | 32 | 32 | 26 – 38 |
| Saves | 53 | 94 | 93 | 92 | 82 – 103 |
| Shots | 87 | 154 | 154 | 152 | 140 – 167 |
| Demos | 37 | 65 | 65 | 67 | 57 – 74 |
| MVPs | 3 | 5 | 6 | 6 | 3 – 8 |
From 31 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 335.5 |
| Avg boost | 44.2 |
| Boost stolen / game | 557.1 |
| % time at 0 boost | 11.1% |
| Avg speed (uu/s) | 1441.1 |
| % supersonic | 8.8% |
| % time high in air | 4.7% |
| Avg distance to ball | 2987.0 |
| % time attacking third | 21.7% |
| Demos / game | 1.1 |
| Demos taken / game | 1.3 |
| Shooting % | 26.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Rival | 28 | 0.68 | 0.39 | 1.18 | 323 |
| S21 | Rival | 8 | 0.5 | 0.25 | 2.12 | 321 |
| S22 | Rival | 12 | 0.75 | 0.58 | 1.0 | 324 |
| S23 | Rival | 61 | 1.07 | 0.66 | 1.15 | 337 |
| S24 | Veteran | 60 | 0.67 | 0.45 | 1.48 | 340 |
| S25 | Veteran | 34 | 0.5 | 0.56 | 1.29 | 343 |
| S26 | Veteran | 31 | 0.61 | 0.55 | 1.52 | 335 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6836 | 2902-2443 | 54% | 425 |
| RSC (official) | 31 | 10-14 | 42% | 331 |
| Non-RSC ranked 3v3 | 1140 | 430-417 | 51% | 337 |
| Non-RSC other | 5665 | 2462-2012 | 55% | 443 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.61 | 0.7 | 0.63 – 0.75 |
| Assists/game | 0.55 | 0.52 | 0.46 – 0.57 |
| Saves/game | 1.52 | 1.49 | 1.4 – 1.55 |
| Shots/game | 2.61 | 2.44 | 2.35 – 2.7 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Hype.56 | S24 | Challenger | 0.66 | 0.49 | 1.46 | 0.57 |
| ShoddyWolfman | S20 | Rival | 0.64 | 0.59 | 1.27 | 0.85 |
| DonYvan | S23 | Rival | 0.75 | 0.46 | 1.42 | 1.01 |
| Dooober | S24 | Elite | 0.58 | 0.55 | 1.4 | 1.04 |
| Tankersrul | S22 | Challenger | 0.6 | 0.55 | 1.55 | 1.12 |
| pwapp | S25 | Veteran | 0.82 | 0.52 | 1.52 | 1.13 |
| Unc Jeebs | S24 | Rival | 0.66 | 0.61 | 1.2 | 1.14 |
| Arbartenn | S18 | Veteran | 0.75 | 0.62 | 1.5 | 1.16 |
| mayor | S25 | Challenger | 0.7 | 0.73 | 1.36 | 1.16 |
| ShoddyWolfman | S23 | Rival | 0.59 | 0.44 | 1.54 | 1.17 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.