Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 342.06 | 10946 |
|
| Goals | 0.53 | 17 |
|
| Assists | 0.47 | 15 |
|
| Saves | 1.72 | 55 |
|
| Shots | 2.22 | 71 |
|
| Demos | 1.16 | 37 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 342.06 | #479 / 1215 | #84 / 179 |
| Goals | 0.53 | #778 / 1215 | #106 / 179 |
| Assists | 0.47 | #612 / 1215 | #92 / 179 |
| Saves | 1.72 | #102 / 1215 | #17 / 179 |
| Demos | 1.16 | #293 / 1215 | #45 / 179 |
56% of the season is played (32 → ~57 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (158 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10946 | 19498 | 19560 | 19560 | 19408 – 19712 |
| Goals | 17 | 30 | 31 | 33 | 25 – 38 |
| Assists | 15 | 27 | 27 | 28 | 22 – 33 |
| Saves | 55 | 98 | 96 | 96 | 86 – 107 |
| Shots | 71 | 126 | 128 | 130 | 116 – 141 |
| Demos | 37 | 66 | 65 | 65 | 57 – 74 |
| MVPs | 4 | 7 | 7 | 7 | 4 – 10 |
From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 355.1 |
| Avg boost | 52.9 |
| Boost stolen / game | 497.8 |
| % time at 0 boost | 11.3% |
| Avg speed (uu/s) | 1508.8 |
| % supersonic | 12.1% |
| % time high in air | 4.6% |
| Avg distance to ball | 2728.8 |
| % time attacking third | 21.3% |
| Demos / game | 1.2 |
| Demos taken / game | 1.2 |
| Shooting % | 26.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S23 | Veteran | 40 | 0.72 | 0.65 | 1.75 | 352 |
| S24 | Veteran | 62 | 1.02 | 0.77 | 1.39 | 348 |
| S25 | Elite | 56 | 0.88 | 0.57 | 1.41 | 340 |
| S26 | Elite | 28 | 0.54 | 0.5 | 1.68 | 355 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 3151 | 1270-1149 | 53% | 361 |
| RSC (official) | 35 | 14-13 | 52% | 379 |
| Non-RSC ranked 3v3 | 963 | 364-337 | 52% | 329 |
| Non-RSC other | 2153 | 892-799 | 53% | 375 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.54 | 0.59 | 0.53 – 0.67 |
| Assists/game | 0.5 | 0.55 | 0.46 – 0.6 |
| Saves/game | 1.68 | 1.62 | 1.53 – 1.72 |
| Shots/game | 2.07 | 2.13 | 2.07 – 2.25 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Lad | S17 | Elite | 0.62 | 0.5 | 1.75 | 0.61 |
| kalten | S22 | Master | 0.53 | 0.56 | 1.62 | 0.61 |
| Girth | S25 | Master | 0.55 | 0.55 | 1.54 | 0.72 |
| Evelynnx | S24 | Veteran | 0.67 | 0.56 | 1.56 | 0.93 |
| Assassin_funny. | S23 | Veteran | 0.56 | 0.6 | 1.66 | 0.98 |
| kalten | S26 | Elite | 0.58 | 0.48 | 1.77 | 1.00 |
| Ditto | S25 | Master | 0.67 | 0.48 | 1.59 | 1.02 |
| trock | S23 | Veteran | 0.67 | 0.62 | 1.65 | 1.03 |
| TheNio | S20 | Rival | 0.46 | 0.46 | 1.54 | 1.07 |
| Whiffy_RL | S23 | Challenger | 0.69 | 0.51 | 1.49 | 1.08 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.