Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 375.3 | 11259 |
|
| Goals | 1.0 | 30 |
|
| Assists | 0.8 | 24 |
|
| Saves | 1.07 | 32 |
|
| Shots | 3.4 | 102 |
|
| Demos | 0.83 | 25 |
|
| Stat | Per game | Overall rank | Rank in Challenger |
|---|---|---|---|
| Points | 375.3 | #243 / 1215 | #34 / 166 |
| Goals | 1.0 | #132 / 1215 | #22 / 166 |
| Assists | 0.8 | #89 / 1215 | #14 / 166 |
| Saves | 1.07 | #713 / 1215 | #109 / 166 |
| Demos | 0.83 | #564 / 1215 | #73 / 166 |
60% of the season is played (30 → ~50 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (30 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11259 | 18765 | 18622 | 18622 | 18486 – 18758 |
| Goals | 30 | 50 | 49 | 49 | 42 – 56 |
| Assists | 24 | 40 | 39 | 40 | 33 – 45 |
| Saves | 32 | 53 | 54 | 53 | 47 – 62 |
| Shots | 102 | 170 | 166 | 165 | 154 – 179 |
| Demos | 25 | 42 | 42 | 40 | 36 – 49 |
| MVPs | 7 | 12 | 11 | 11 | 8 – 15 |
From 26 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 359.6 |
| Avg boost | 43.1 |
| Boost stolen / game | 410.0 |
| % time at 0 boost | 13.5% |
| Avg speed (uu/s) | 1513.1 |
| % supersonic | 10.5% |
| % time high in air | 3.3% |
| Avg distance to ball | 2680.0 |
| % time attacking third | 20.3% |
| Demos / game | 1.0 |
| Demos taken / game | 1.4 |
| Shooting % | 30.2% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Challenger | 30 | 0.83 | 0.83 | 1.07 | 357 |
| S26 | Challenger | 26 | 1.0 | 0.77 | 1.0 | 360 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.0 | 1.0 | 0.9 – 1.02 |
| Assists/game | 0.77 | 0.73 | 0.68 – 0.79 |
| Saves/game | 1.0 | 1.09 | 0.98 – 1.18 |
| Shots/game | 3.23 | 3.08 | 2.83 – 3.19 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Irishhhh | S25 | Rival | 1.0 | 0.65 | 1.18 | 0.90 |
| Reccos007 | S13 | Rival | 1.0 | 0.88 | 0.88 | 0.98 |
| ZavaRL | S20 | Veteran | 0.93 | 0.8 | 0.93 | 1.02 |
| Snack Time! | S14 | Veteran | 0.83 | 0.67 | 0.92 | 1.07 |
| JimJam | S21 | Rival | 1.0 | 0.83 | 1.08 | 1.07 |
| Saucy Rexy | S24 | Elite | 0.98 | 0.78 | 0.93 | 1.08 |
| PoupSoup | S26 | Rival | 1.0 | 0.68 | 1.07 | 1.08 |
| .Desty | S25 | Challenger | 1.05 | 0.75 | 0.81 | 1.10 |
| Armo27 | S13 | Rival | 1.0 | 0.88 | 1.0 | 1.11 |
| rinny_b0y | S25 | Contender | 1.02 | 0.68 | 0.96 | 1.12 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.