Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 333.43 | 7669 |
|
| Goals | 0.65 | 15 |
|
| Assists | 0.57 | 13 |
|
| Saves | 1.39 | 32 |
|
| Shots | 2.78 | 64 |
|
| Demos | 0.83 | 19 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 333.43 | #557 / 1215 | #86 / 164 |
| Goals | 0.65 | #631 / 1215 | #90 / 164 |
| Assists | 0.57 | #417 / 1215 | #61 / 164 |
| Saves | 1.39 | #368 / 1215 | #59 / 164 |
| Demos | 0.83 | #577 / 1215 | #87 / 164 |
56% of the season is played (23 → ~41 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 7669 | 13671 | 13707 | 13582 – 13832 |
| Goals | 15 | 27 | 27 | 22 – 33 |
| Assists | 13 | 23 | 23 | 18 – 28 |
| Saves | 32 | 57 | 57 | 49 – 65 |
| Shots | 64 | 114 | 113 | 101 – 124 |
| Demos | 19 | 34 | 35 | 28 – 41 |
| MVPs | 2 | 4 | 4 | 2 – 6 |
From 23 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 416.1 |
| Avg boost | 47.2 |
| Boost stolen / game | 455.8 |
| % time at 0 boost | 9.7% |
| Avg speed (uu/s) | 1499.2 |
| % supersonic | 11.6% |
| % time high in air | 4.4% |
| Avg distance to ball | 2881.3 |
| % time attacking third | 18.3% |
| Demos / game | 0.8 |
| Demos taken / game | 1.0 |
| Shooting % | 22.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Rival | 3 | 0.33 | 0.67 | 1.0 | 405 |
| S26 | Rival | 23 | 0.65 | 0.56 | 1.39 | 416 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 142 | 54-57 | 49% | 477 |
| RSC (official) | 2 | 1-1 | 50% | 466 |
| Non-RSC ranked 3v3 | 9 | 2-6 | 25% | 403 |
| Non-RSC other | 131 | 51-50 | 50% | 482 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.65 | 0.73 | 0.65 – 0.79 |
| Assists/game | 0.56 | 0.56 | 0.5 – 0.59 |
| Saves/game | 1.39 | 1.42 | 1.29 – 1.56 |
| Shots/game | 2.78 | 2.63 | 2.44 – 2.81 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| KING. | S23 | Elite | 0.73 | 0.62 | 1.29 | 0.75 |
| HannandGrenade | S25 | Rival | 0.73 | 0.57 | 1.27 | 0.98 |
| Dirt D Dan | S22 | Veteran | 0.71 | 0.56 | 1.24 | 1.00 |
| Rmuru- | S19 | Challenger | 0.65 | 0.47 | 1.53 | 1.01 |
| JimJams | S26 | Rival | 0.75 | 0.5 | 1.3 | 1.06 |
| AoS Arctic | S25 | Elite | 0.65 | 0.6 | 1.4 | 1.10 |
| SSpekky | S21 | Elite | 0.73 | 0.6 | 1.33 | 1.11 |
| Beretta | S26 | Elite | 0.79 | 0.57 | 1.36 | 1.15 |
| nickm | S25 | Elite | 0.8 | 0.66 | 1.21 | 1.15 |
| Nahzey | S13 | Challenger | 0.62 | 0.56 | 1.12 | 1.16 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.