DARK_ RL

Challenger - Warbirds - 8-4 (0.667)
👤 Career - also played as st3althyninja1
31 OVR
overall rating (0–100) · 12 games · how is this calculated?
Overall rating 31/100 Tier dominance: 8th (-1.1 SD) Projects as: Challenger Role: Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
8% of games
Shot %
18%

Per-game production (percentile within Challenger)

StatPer gameTotalPercentile in tier
Points 266.5 3198
5th
Goals 0.42 5
7th
Assists 0.58 7
59th
Saves 0.92 11
8th
Shots 2.33 28
35th
Demos 0.58 7
24th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Challenger
Points266.5 #868 / 1215 #126 / 166
Goals0.42 #865 / 1215 #124 / 166
Assists0.58 #386 / 1215 #53 / 166
Saves0.92 #831 / 1215 #122 / 166
Demos0.58 #764 / 1215 #99 / 166

Season projection

Low confidence

60% of the season is played (12 → ~20 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (41 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 3198 5330 5569 5569 5496 – 5643
Goals 5 8 9 9 6 – 13
Assists 7 12 12 11 8 – 15
Saves 11 18 20 21 15 – 24
Shots 28 47 47 46 41 – 54
Demos 7 12 13 13 9 – 17
MVPs 1 2 2 2 1 – 3

Advanced stats (ballchasing)

From 7 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 334.4
Avg boost 51.2
Boost stolen / game 334.3
% time at 0 boost 7.7%
Avg speed (uu/s) 1511.6
% supersonic 10.4%
% time high in air 3.3%
Avg distance to ball 3289.2
% time attacking third 17.5%
Demos / game 0.9
Demos taken / game 0.3
Shooting % 12.2%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S23Rival3 0.330.02.0 356
S25Challenger41 0.560.461.49 355
S26Challenger7 0.430.290.86 334

Historical analysis - data: Official · All seasons (change in the nav)


Data source: live (rscna.com) - standings & schedule refresh hourly.