Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 318.75 | 2550 |
|
| Goals | 0.88 | 7 |
|
| Assists | 0.0 | 0 |
|
| Saves | 0.75 | 6 |
|
| Shots | 2.75 | 22 |
|
| Demos | 2.12 | 17 |
|
| Stat | Per game | Overall rank | Rank in Premier |
|---|---|---|---|
| Points | 318.75 | #645 / 1213 | #43 / 73 |
| Goals | 0.88 | #286 / 1213 | #16 / 73 |
| Assists | 0.0 | #915 / 1213 | #51 / 73 |
| Saves | 0.75 | #877 / 1213 | #51 / 73 |
| Demos | 2.12 | #33 / 1213 | #5 / 73 |
64% of the season is played (8 → ~12 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (44 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 2550 | 3825 | 3913 | 3913 | 3860 – 3966 |
| Goals | 7 | 10 | 10 | 10 | 8 – 13 |
| Assists | 0 | 0 | 1 | 2 | 0 – 3 |
| Saves | 6 | 9 | 10 | 11 | 7 – 13 |
| Shots | 22 | 33 | 33 | 33 | 28 – 38 |
| Demos | 17 | 26 | 24 | 23 | 20 – 28 |
| MVPs | 1 | 2 | 2 | 2 | 1 – 3 |
From 8 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 440.5 |
| Avg boost | 54.6 |
| Boost stolen / game | 684.9 |
| % time at 0 boost | 9.1% |
| Avg speed (uu/s) | 1667.3 |
| % supersonic | 19.6% |
| % time high in air | 6.7% |
| Avg distance to ball | 2728.9 |
| % time attacking third | 26.2% |
| Demos / game | 2.1 |
| Demos taken / game | 0.4 |
| Shooting % | 30.4% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Premier | 4 | 0.25 | 0.5 | 1.75 | 440 |
| S23 | Premier | 44 | 0.84 | 0.84 | 1.5 | 436 |
| S26 | Premier | 8 | 0.88 | 0.0 | 0.75 | 440 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 604 | 242-219 | 52% | 390 |
| RSC (official) | 6 | 2-3 | 40% | 365 |
| Non-RSC ranked 3v3 | 55 | 22-14 | 61% | 389 |
| Non-RSC other | 543 | 218-202 | 52% | 390 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.88 | 0.8 | 0.72 – 0.96 |
| Assists/game | 0.0 | 0.39 | 0.25 – 0.48 |
| Saves/game | 0.75 | 1.0 | 0.88 – 1.1 |
| Shots/game | 2.75 | 2.9 | 2.75 – 3.17 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| lyrics :[ | S14 | Premier | 0.75 | 0.0 | 0.88 | 2.18 |
| Ko. | S21 | Veteran | 0.75 | 0.17 | 1.25 | 2.28 |
| SUPERDUPERBAM | S21 | Rival | 0.5 | 0.12 | 1.25 | 2.69 |
| The_Wheelman_95 | S17 | Challenger | 1.12 | 0.25 | 0.38 | 2.79 |
| A Calm Panda | S21 | Elite | 1.0 | 0.38 | 1.06 | 2.80 |
| notzeal | S21 | Veteran | 0.75 | 0.38 | 0.88 | 2.83 |
| nekodah | S21 | Elite | 0.75 | 0.25 | 0.88 | 2.87 |
| Lil Windex | S25 | Elite | 0.96 | 0.41 | 1.0 | 2.90 |
| Chase | S18 | Challenger | 0.88 | 0.0 | 0.75 | 2.93 |
| Kaorix | S23 | Master | 0.83 | 0.52 | 1.0 | 2.96 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.