Dmxtt.

Elite - Basilisks - 20-12 (0.625)
85 OVR
overall rating (0–100) · 32 games · how is this calculated?
Overall rating 85/100 Tier dominance: 91st (+1.3 SD) Projects as: Elite Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
8
25% of games
Shot %
37%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 398.16 12741
84th
Goals 1.25 40
96th
Assists 0.56 18
47th
Saves 1.16 37
26th
Shots 3.34 107
92nd
Demos 0.66 21
19th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Elite
Points398.16 #134 / 1213 #21 / 178
Goals1.25 #37 / 1213 #5 / 178
Assists0.56 #420 / 1213 #67 / 178
Saves1.16 #607 / 1213 #95 / 178
Demos0.66 #704 / 1213 #104 / 178

Season projection

Medium confidence

50% of the season is played (32 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (121 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 12741 25482 25215 25215 25023 – 25407
Goals 40 80 77 80 66 – 87
Assists 18 36 36 37 29 – 43
Saves 37 74 75 74 65 – 86
Shots 107 214 209 216 192 – 226
Demos 21 42 45 42 36 – 53
MVPs 8 16 15 15 11 – 20

Advanced stats (ballchasing)

Advanced OVR 80 /100

From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 362.4
Avg boost 48.4
Boost stolen / game 538.0
% time at 0 boost 10.4%
Avg speed (uu/s) 1511.0
% supersonic 12.6%
% time high in air 5.9%
Avg distance to ball 3022.5
% time attacking third 22.2%
Demos / game 0.7
Demos taken / game 0.9
Shooting % 36.9%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S22Veteran60 1.280.621.27 387
S23Elite61 1.20.671.05 359
S26Elite32 1.250.561.16 362

Historical analysis - data: Official · All seasons (change in the nav)


Data source: live (rscna.com) - standings & schedule refresh hourly.