Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 398.16 | 12741 |
|
| Goals | 1.25 | 40 |
|
| Assists | 0.56 | 18 |
|
| Saves | 1.16 | 37 |
|
| Shots | 3.34 | 107 |
|
| Demos | 0.66 | 21 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 398.16 | #134 / 1213 | #21 / 178 |
| Goals | 1.25 | #37 / 1213 | #5 / 178 |
| Assists | 0.56 | #420 / 1213 | #67 / 178 |
| Saves | 1.16 | #607 / 1213 | #95 / 178 |
| Demos | 0.66 | #704 / 1213 | #104 / 178 |
50% of the season is played (32 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (121 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 12741 | 25482 | 25215 | 25215 | 25023 – 25407 |
| Goals | 40 | 80 | 77 | 80 | 66 – 87 |
| Assists | 18 | 36 | 36 | 37 | 29 – 43 |
| Saves | 37 | 74 | 75 | 74 | 65 – 86 |
| Shots | 107 | 214 | 209 | 216 | 192 – 226 |
| Demos | 21 | 42 | 45 | 42 | 36 – 53 |
| MVPs | 8 | 16 | 15 | 15 | 11 – 20 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 362.4 |
| Avg boost | 48.4 |
| Boost stolen / game | 538.0 |
| % time at 0 boost | 10.4% |
| Avg speed (uu/s) | 1511.0 |
| % supersonic | 12.6% |
| % time high in air | 5.9% |
| Avg distance to ball | 3022.5 |
| % time attacking third | 22.2% |
| Demos / game | 0.7 |
| Demos taken / game | 0.9 |
| Shooting % | 36.9% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Veteran | 60 | 1.28 | 0.62 | 1.27 | 387 |
| S23 | Elite | 61 | 1.2 | 0.67 | 1.05 | 359 |
| S26 | Elite | 32 | 1.25 | 0.56 | 1.16 | 362 |
Data source: live (rscna.com) - standings & schedule refresh hourly.