Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 380.29 | 13310 |
|
| Goals | 0.66 | 23 |
|
| Assists | 0.83 | 29 |
|
| Saves | 1.8 | 63 |
|
| Shots | 2.37 | 83 |
|
| Demos | 1.14 | 40 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 380.29 | #213 / 1215 | #33 / 170 |
| Goals | 0.66 | #625 / 1215 | #95 / 170 |
| Assists | 0.83 | #73 / 1215 | #16 / 170 |
| Saves | 1.8 | #69 / 1215 | #15 / 170 |
| Demos | 1.14 | #302 / 1215 | #50 / 170 |
56% of the season is played (35 → ~62 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 13310 | 23578 | 23446 | 23281 – 23610 |
| Goals | 23 | 41 | 41 | 34 – 48 |
| Assists | 29 | 51 | 50 | 43 – 58 |
| Saves | 63 | 112 | 110 | 98 – 121 |
| Shots | 83 | 147 | 148 | 135 – 161 |
| Demos | 40 | 71 | 71 | 62 – 80 |
| MVPs | 3 | 5 | 6 | 3 – 8 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 426.8 |
| Avg boost | 50.6 |
| Boost stolen / game | 470.6 |
| % time at 0 boost | 13.6% |
| Avg speed (uu/s) | 1583.7 |
| % supersonic | 20.2% |
| % time high in air | 3.9% |
| Avg distance to ball | 2921.2 |
| % time attacking third | 18.4% |
| Demos / game | 1.2 |
| Demos taken / game | 1.0 |
| Shooting % | 27.7% |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 134 | 51-56 | 48% | 390 |
| RSC (official) | 3 | 2-1 | 67% | 544 |
| Non-RSC other | 131 | 49-55 | 47% | 386 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.66 | 0.74 | 0.62 – 0.78 |
| Assists/game | 0.75 | 0.65 | 0.6 – 0.75 |
| Saves/game | 1.84 | 1.74 | 1.52 – 1.88 |
| Shots/game | 2.31 | 2.47 | 2.26 – 2.57 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Fused Gavin | S25 | Elite | 0.77 | 0.64 | 1.81 | 1.13 |
| Paz lol | S25 | Elite | 0.68 | 0.68 | 1.79 | 1.20 |
| Inflict | S25 | Elite | 0.62 | 0.76 | 1.53 | 1.34 |
| harp NO boost | S25 | Veteran | 0.62 | 0.58 | 1.89 | 1.38 |
| SejRL | S22 | Veteran | 0.73 | 0.6 | 1.53 | 1.42 |
| spuf. | S26 | Premier | 0.88 | 0.62 | 1.88 | 1.48 |
| Krueger0216 | S17 | Elite | 0.75 | 0.75 | 1.94 | 1.49 |
| luckyy.12 | S23 | Veteran | 0.74 | 0.83 | 1.94 | 1.57 |
| AcX | S26 | Master | 0.64 | 0.71 | 1.93 | 1.61 |
| Infinite | S24 | Master | 0.69 | 0.55 | 1.74 | 1.61 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.