Drippin_Ice1

Prospect - Okapis - 9-26 (0.257)
18 OVR
overall rating (0–100) · 35 games · how is this calculated?
Overall rating 18/100 Tier dominance: 9th (-1.4 SD) Projects as: Prospect Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
6% of games
Shot %
31%

Per-game production (percentile within Prospect)

StatPer gameTotalPercentile in tier
Points 314.57 11010
37th
Goals 0.6 21
28th
Assists 0.37 13
20th
Saves 1.49 52
79th
Shots 1.94 68
17th
Demos 0.43 15
10th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Prospect
Points314.57 #680 / 1215 #84 / 161
Goals0.6 #692 / 1215 #96 / 161
Assists0.37 #779 / 1215 #107 / 161
Saves1.49 #280 / 1215 #28 / 161
Demos0.43 #863 / 1215 #119 / 161

Season projection

High confidence

60% of the season is played (35 → ~58 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 11010 18245 18314 18178 – 18449
Goals 21 35 35 29 – 41
Assists 13 22 22 17 – 27
Saves 52 86 85 76 – 94
Shots 68 113 115 104 – 125
Demos 15 25 27 21 – 32
MVPs 2 3 4 2 – 6

Advanced stats (ballchasing)

Advanced OVR 33 /100

From 31 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 330.1
Avg boost 56.7
Boost stolen / game 455.0
% time at 0 boost 6.5%
Avg speed (uu/s) 1504.8
% supersonic 10.7%
% time high in air 3.2%
Avg distance to ball 2949.2
% time attacking third 19.1%
Demos / game 0.5
Demos taken / game 0.7
Shooting % 33.2%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Prospect3 0.330.01.0 293
S26Prospect31 0.580.391.48 330

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.58 0.57 0.52 – 0.62
Assists/game0.39 0.4 0.34 – 0.45
Saves/game1.48 1.44 1.36 – 1.54
Shots/game2.0 2.06 1.9 – 2.17

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
xPotatodactylx S24Challenger 0.560.441.5 0.70
Kovalchuk S26Veteran 0.610.441.56 0.81
IlLuSiOnChAoS S24Challenger 0.560.381.38 0.82
JoeExotic S24Rival 0.620.321.36 0.87
Synbad- S24Veteran 0.570.461.54 0.93
Mexalato S21Prospect 0.670.421.5 0.96
Cob S13Rival 0.70.41.4 0.96
Its_Lost S26Challenger 0.560.51.25 0.98
Blun S25Rival 0.620.491.36 1.02
Heca S20Veteran 0.580.331.67 1.02

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.