Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 314.57 | 11010 |
|
| Goals | 0.6 | 21 |
|
| Assists | 0.37 | 13 |
|
| Saves | 1.49 | 52 |
|
| Shots | 1.94 | 68 |
|
| Demos | 0.43 | 15 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 314.57 | #680 / 1215 | #84 / 161 |
| Goals | 0.6 | #692 / 1215 | #96 / 161 |
| Assists | 0.37 | #779 / 1215 | #107 / 161 |
| Saves | 1.49 | #280 / 1215 | #28 / 161 |
| Demos | 0.43 | #863 / 1215 | #119 / 161 |
60% of the season is played (35 → ~58 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 11010 | 18245 | 18314 | 18178 – 18449 |
| Goals | 21 | 35 | 35 | 29 – 41 |
| Assists | 13 | 22 | 22 | 17 – 27 |
| Saves | 52 | 86 | 85 | 76 – 94 |
| Shots | 68 | 113 | 115 | 104 – 125 |
| Demos | 15 | 25 | 27 | 21 – 32 |
| MVPs | 2 | 3 | 4 | 2 – 6 |
From 31 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 330.1 |
| Avg boost | 56.7 |
| Boost stolen / game | 455.0 |
| % time at 0 boost | 6.5% |
| Avg speed (uu/s) | 1504.8 |
| % supersonic | 10.7% |
| % time high in air | 3.2% |
| Avg distance to ball | 2949.2 |
| % time attacking third | 19.1% |
| Demos / game | 0.5 |
| Demos taken / game | 0.7 |
| Shooting % | 33.2% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Prospect | 3 | 0.33 | 0.0 | 1.0 | 293 |
| S26 | Prospect | 31 | 0.58 | 0.39 | 1.48 | 330 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.58 | 0.57 | 0.52 – 0.62 |
| Assists/game | 0.39 | 0.4 | 0.34 – 0.45 |
| Saves/game | 1.48 | 1.44 | 1.36 – 1.54 |
| Shots/game | 2.0 | 2.06 | 1.9 – 2.17 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| xPotatodactylx | S24 | Challenger | 0.56 | 0.44 | 1.5 | 0.70 |
| Kovalchuk | S26 | Veteran | 0.61 | 0.44 | 1.56 | 0.81 |
| IlLuSiOnChAoS | S24 | Challenger | 0.56 | 0.38 | 1.38 | 0.82 |
| JoeExotic | S24 | Rival | 0.62 | 0.32 | 1.36 | 0.87 |
| Synbad- | S24 | Veteran | 0.57 | 0.46 | 1.54 | 0.93 |
| Mexalato | S21 | Prospect | 0.67 | 0.42 | 1.5 | 0.96 |
| Cob | S13 | Rival | 0.7 | 0.4 | 1.4 | 0.96 |
| Its_Lost | S26 | Challenger | 0.56 | 0.5 | 1.25 | 0.98 |
| Blun | S25 | Rival | 0.62 | 0.49 | 1.36 | 1.02 |
| Heca | S20 | Veteran | 0.58 | 0.33 | 1.67 | 1.02 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.