Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 292.17 | 3506 |
|
| Goals | 0.67 | 8 |
|
| Assists | 0.17 | 2 |
|
| Saves | 1.5 | 18 |
|
| Shots | 2.17 | 26 |
|
| Demos | 1.0 | 12 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 292.17 | #790 / 1215 | #118 / 164 |
| Goals | 0.67 | #601 / 1215 | #84 / 164 |
| Assists | 0.17 | #917 / 1215 | #130 / 164 |
| Saves | 1.5 | #240 / 1215 | #32 / 164 |
| Demos | 1.0 | #387 / 1215 | #55 / 164 |
56% of the season is played (12 → ~21 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 3506 | 6136 | 6312 | 6230 – 6394 |
| Goals | 8 | 14 | 14 | 10 – 18 |
| Assists | 2 | 4 | 5 | 2 – 7 |
| Saves | 18 | 32 | 31 | 25 – 36 |
| Shots | 26 | 46 | 47 | 40 – 54 |
| Demos | 12 | 21 | 21 | 16 – 26 |
| MVPs | 2 | 4 | 3 | 2 – 5 |
From 12 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 337.3 |
| Avg boost | 55.3 |
| Boost stolen / game | 344.2 |
| % time at 0 boost | 6.5% |
| Avg speed (uu/s) | 1537.5 |
| % supersonic | 12.7% |
| % time high in air | 3.7% |
| Avg distance to ball | 2984.5 |
| % time attacking third | 17.6% |
| Demos / game | 1.0 |
| Demos taken / game | 0.8 |
| Shooting % | 29.2% |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 103 | 46-35 | 57% | 373 |
| Non-RSC ranked 3v3 | 7 | 3-3 | 50% | 235 |
| Non-RSC other | 96 | 43-32 | 57% | 383 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.67 | 0.67 | 0.6 – 0.75 |
| Assists/game | 0.17 | 0.25 | 0.2 – 0.28 |
| Saves/game | 1.5 | 1.46 | 1.38 – 1.58 |
| Shots/game | 2.17 | 2.2 | 2.05 – 2.27 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| nelz | S20 | Elite | 0.46 | 0.18 | 1.54 | 1.05 |
| jnah | S13 | Master | 0.75 | 0.25 | 1.5 | 1.06 |
| HardPointy | S20 | Elite | 0.75 | 0.25 | 1.75 | 1.24 |
| Saucy Rexy | S22 | Elite | 0.64 | 0.14 | 1.71 | 1.28 |
| Nytro | S13 | Elite | 0.5 | 0.25 | 1.5 | 1.30 |
| IAmHoba | S14 | Prospect | 0.67 | 0.17 | 1.17 | 1.34 |
| Falcon D3w | S22 | Veteran | 0.6 | 0.3 | 1.4 | 1.34 |
| Ghostie | S20 | Rival | 0.6 | 0.2 | 1.73 | 1.35 |
| Lu | S14 | Premier | 0.67 | 0.17 | 1.42 | 1.39 |
| Inedibledeer | S22 | Veteran | 0.6 | 0.36 | 1.24 | 1.45 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.