EliTW22Playz

Master - Andromeda - 23-9 (0.719)
94 OVR
overall rating (0–100) · 32 games · how is this calculated?
Overall rating 94/100 Tier dominance: 100th (+2.5 SD) Projects as: Master Role: Striker / Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
10
31% of games
Shot %
37%

Per-game production (percentile within Master)

StatPer gameTotalPercentile in tier
Points 466.59 14931
99th
Goals 1.19 38
94th
Assists 0.84 27
92nd
Saves 1.56 50
67th
Shots 3.22 103
86th
Demos 1.44 46
67th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Master
Points466.59 #9 / 1213 #1 / 107
Goals1.19 #54 / 1213 #5 / 107
Assists0.84 #68 / 1213 #6 / 107
Saves1.56 #200 / 1213 #24 / 107
Demos1.44 #168 / 1213 #25 / 107

Season projection

High confidence

60% of the season is played (32 → ~53 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (13 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 14931 24729 24245 24245 24092 – 24398
Goals 38 63 61 61 53 – 69
Assists 27 45 43 43 37 – 50
Saves 50 83 82 82 73 – 91
Shots 103 171 168 164 155 – 180
Demos 46 76 75 75 67 – 84
MVPs 10 17 16 16 12 – 20

Advanced stats (ballchasing)

Advanced OVR 98 /100

From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 406.2
Avg boost 51.6
Boost stolen / game 642.1
% time at 0 boost 8.6%
Avg speed (uu/s) 1620.4
% supersonic 18.4%
% time high in air 6.4%
Avg distance to ball 2718.2
% time attacking third 22.8%
Demos / game 1.4
Demos taken / game 1.5
Shooting % 36.6%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S21Master13 0.920.461.46 374
S26Master32 1.190.841.56 406

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.19 1.05 1.0 – 1.11
Assists/game0.84 0.8 0.75 – 0.83
Saves/game1.56 1.5 1.34 – 1.64
Shots/game3.22 3.09 2.91 – 3.27

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
ghosty S17Master 1.080.831.83 1.12
flash! S24Elite 1.00.981.62 1.14
Fanatic S22Elite 1.120.751.75 1.16
RL Rust S24Rival 0.980.811.34 1.24
Swishira S22Elite 1.330.831.67 1.26
Slvr. S23Elite 1.080.641.45 1.28
Dark Odst RW7 S25Rival 1.00.911.3 1.33
kRs^^ S24Master 1.020.751.3 1.34
LMAO Beer Me S14Veteran 1.00.751.5 1.37
tox S22Premier 1.060.761.24 1.39

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.