Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 249.97 | 7999 |
|
| Goals | 0.41 | 13 |
|
| Assists | 0.41 | 13 |
|
| Saves | 0.97 | 31 |
|
| Shots | 1.5 | 48 |
|
| Demos | 0.25 | 8 |
|
| Stat | Per game | Overall rank | Rank in Amateur |
|---|---|---|---|
| Points | 249.97 | #903 / 1215 | #38 / 61 |
| Goals | 0.41 | #871 / 1215 | #43 / 61 |
| Assists | 0.41 | #723 / 1215 | #25 / 61 |
| Saves | 0.97 | #800 / 1215 | #17 / 61 |
| Demos | 0.25 | #917 / 1215 | #38 / 61 |
69% of the season is played (32 → ~46 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 7999 | 11499 | 11630 | 11540 – 11719 |
| Goals | 13 | 19 | 20 | 16 – 24 |
| Assists | 13 | 19 | 19 | 15 – 22 |
| Saves | 31 | 45 | 44 | 39 – 50 |
| Shots | 48 | 69 | 71 | 63 – 78 |
| Demos | 8 | 12 | 13 | 10 – 16 |
| MVPs | 1 | 1 | 2 | 1 – 3 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 268.8 |
| Avg boost | 53.0 |
| Boost stolen / game | 315.6 |
| % time at 0 boost | 7.4% |
| Avg speed (uu/s) | 1320.1 |
| % supersonic | 8.0% |
| % time high in air | 1.3% |
| Avg distance to ball | 3273.4 |
| % time attacking third | 16.1% |
| Demos / game | 0.2 |
| Demos taken / game | 0.7 |
| Shooting % | 23.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Amateur | 2 | 0.5 | 0.0 | 2.0 | 240 |
| S26 | Amateur | 32 | 0.41 | 0.41 | 0.97 | 269 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.41 | 0.46 | 0.41 – 0.53 |
| Assists/game | 0.41 | 0.39 | 0.3 – 0.44 |
| Saves/game | 0.97 | 0.92 | 0.82 – 1.05 |
| Shots/game | 1.5 | 1.48 | 1.36 – 1.6 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Godsfarm | S18 | Amateur | 0.32 | 0.4 | 0.92 | 0.99 |
| NoBo_ostNaga | S17 | Amateur | 0.53 | 0.26 | 1.0 | 1.19 |
| Tyson_WA | S23 | Prospect | 0.44 | 0.25 | 1.06 | 1.21 |
| Mr. Nuke! | S13 | Rival | 0.46 | 0.46 | 0.64 | 1.24 |
| Evil twin | S23 | Prospect | 0.42 | 0.35 | 1.12 | 1.27 |
| BlackHoleX | S25 | Amateur | 0.41 | 0.53 | 1.0 | 1.32 |
| Carno | S18 | Contender | 0.58 | 0.42 | 1.0 | 1.33 |
| maxf | S25 | Contender | 0.39 | 0.32 | 0.71 | 1.36 |
| Protocol | S17 | Amateur | 0.57 | 0.37 | 1.12 | 1.36 |
| ASAPxLEG | S24 | Amateur | 0.49 | 0.53 | 0.88 | 1.37 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.