Foam

Master - Glacier Mint - 19-13 (0.594)
93 OVR
overall rating (0–100) · 32 games · how is this calculated?
Overall rating 93/100 Tier dominance: 82nd (+0.9 SD) Projects as: Master Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
9
28% of games
Shot %
27%

Per-game production (percentile within Master)

StatPer gameTotalPercentile in tier
Points 391.22 12519
78th
Goals 1.0 32
79th
Assists 0.31 10
14th
Saves 1.47 47
54th
Shots 3.66 117
95th
Demos 0.94 30
38th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Master
Points391.22 #162 / 1213 #17 / 107
Goals1.0 #139 / 1213 #9 / 107
Assists0.31 #833 / 1213 #67 / 107
Saves1.47 #291 / 1213 #36 / 107
Demos0.94 #468 / 1213 #48 / 107

Season projection

High confidence

60% of the season is played (32 → ~53 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (100 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 12519 20735 20567 20567 20425 – 20709
Goals 32 53 52 52 45 – 59
Assists 10 17 17 18 13 – 22
Saves 47 78 77 77 69 – 86
Shots 117 194 189 189 176 – 203
Demos 30 50 51 50 44 – 58
MVPs 9 15 14 14 11 – 18

Advanced stats (ballchasing)

Advanced OVR 69 /100

From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 415.9
Avg boost 45.4
Boost stolen / game 525.7
% time at 0 boost 12.1%
Avg speed (uu/s) 1587.3
% supersonic 17.5%
% time high in air 7.2%
Avg distance to ball 2887.5
% time attacking third 21.9%
Demos / game 0.9
Demos taken / game 0.9
Shooting % 24.0%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S22Master20 1.20.71.45 414
S23Master8 0.750.51.12 407
S24Master42 0.760.671.14 388
S25Master30 0.430.51.63 422
S26Master32 1.00.311.47 416

Beyond RSC - lifetime & other play

External skill estimate: ~71 OVR High confidence — inferred from 1023 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 93.
SourceGames RecordWin % Score/g
Lifetime (all)61122374-2399 50% 398
RSC (official)8129-29 50% 397
Non-RSC ranked 3v31023413-362 53% 339
Non-RSC other50081932-2008 49% 410

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.0 1.05 0.92 – 1.1
Assists/game0.31 0.45 0.38 – 0.52
Saves/game1.47 1.42 1.34 – 1.56
Shots/game3.66 3.25 3.17 – 3.52

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
solar722 S24Master 0.850.441.56 1.15
mesi S22Premier 1.060.461.42 1.26
Pana S17Veteran 1.120.381.12 1.29
Noriko S18Premier 1.120.381.38 1.37
not so jucy skep S23Elite 0.920.451.61 1.37
MainlyMapleSyrup S25Challenger 1.10.451.37 1.47
Tide S21Premier 1.120.381.88 1.49
gxcid S24Rival 0.940.541.61 1.50
Car. S22Veteran 0.750.431.29 1.50
Flame_RL10 S25Veteran 1.110.521.63 1.55

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.