Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 413.88 | 13244 |
|
| Goals | 0.94 | 30 |
|
| Assists | 0.72 | 23 |
|
| Saves | 1.56 | 50 |
|
| Shots | 3.19 | 102 |
|
| Demos | 1.12 | 36 |
|
| Stat | Per game | Overall rank | Rank in Premier |
|---|---|---|---|
| Points | 413.88 | #91 / 1213 | #9 / 73 |
| Goals | 0.94 | #220 / 1213 | #13 / 73 |
| Assists | 0.72 | #180 / 1213 | #13 / 73 |
| Saves | 1.56 | #200 / 1213 | #20 / 73 |
| Demos | 1.12 | #309 / 1213 | #27 / 73 |
64% of the season is played (32 → ~50 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (130 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 13244 | 20694 | 20510 | 20510 | 20378 – 20641 |
| Goals | 30 | 47 | 46 | 47 | 40 – 53 |
| Assists | 23 | 36 | 35 | 36 | 30 – 41 |
| Saves | 50 | 78 | 78 | 78 | 70 – 86 |
| Shots | 102 | 159 | 158 | 159 | 146 – 169 |
| Demos | 36 | 56 | 57 | 57 | 50 – 64 |
| MVPs | 6 | 9 | 9 | 9 | 6 – 12 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 410.0 |
| Avg boost | 52.2 |
| Boost stolen / game | 616.2 |
| % time at 0 boost | 9.3% |
| Avg speed (uu/s) | 1587.4 |
| % supersonic | 19.4% |
| % time high in air | 5.8% |
| Avg distance to ball | 2843.6 |
| % time attacking third | 22.1% |
| Demos / game | 1.1 |
| Demos taken / game | 1.4 |
| Shooting % | 27.9% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Premier | 12 | 0.92 | 1.0 | 1.67 | 418 |
| S21 | Premier | 4 | 0.25 | 0.5 | 2.25 | 395 |
| S23 | Premier | 56 | 0.89 | 0.93 | 1.64 | 420 |
| S24 | Premier | 16 | 0.75 | 0.62 | 1.56 | 389 |
| S25 | Premier | 46 | 0.94 | 0.74 | 1.54 | 407 |
| S26 | Premier | 32 | 0.94 | 0.72 | 1.56 | 410 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 1558 | 707-618 | 53% | 433 |
| RSC (official) | 8 | 3-5 | 38% | 385 |
| Non-RSC ranked 3v3 | 196 | 83-65 | 56% | 389 |
| Non-RSC other | 1354 | 621-548 | 53% | 440 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.94 | 0.97 | 0.92 – 1.05 |
| Assists/game | 0.72 | 0.72 | 0.65 – 0.77 |
| Saves/game | 1.56 | 1.5 | 1.4 – 1.57 |
| Shots/game | 3.19 | 3.05 | 2.91 – 3.17 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| MyTyranosaur | S25 | Veteran | 0.8 | 0.68 | 1.52 | 0.77 |
| FusionBleach | S25 | Premier | 0.94 | 0.74 | 1.54 | 0.82 |
| Galaxiezz. | S25 | Elite | 0.82 | 0.72 | 1.58 | 0.82 |
| Dead | S25 | Veteran | 0.92 | 0.81 | 1.47 | 0.93 |
| PackRL | S24 | Veteran | 0.88 | 0.65 | 1.4 | 0.97 |
| Knabit | S24 | Elite | 1.03 | 0.73 | 1.52 | 1.01 |
| sturmo. | S20 | Elite | 1.0 | 0.62 | 1.56 | 1.05 |
| kRs^^ | S23 | Elite | 1.05 | 0.82 | 1.46 | 1.08 |
| Andy | S24 | Premier | 0.94 | 0.58 | 1.27 | 1.09 |
| Sangani | S25 | Master | 0.88 | 0.69 | 1.4 | 1.09 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.