Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 372.9 | 7458 |
|
| Goals | 0.9 | 18 |
|
| Assists | 0.55 | 11 |
|
| Saves | 1.7 | 34 |
|
| Shots | 2.8 | 56 |
|
| Demos | 1.5 | 30 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 372.9 | #261 / 1215 | #43 / 170 |
| Goals | 0.9 | #248 / 1215 | #38 / 170 |
| Assists | 0.55 | #452 / 1215 | #80 / 170 |
| Saves | 1.7 | #113 / 1215 | #22 / 170 |
| Demos | 1.5 | #129 / 1215 | #21 / 170 |
56% of the season is played (20 → ~36 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (144 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 7458 | 13424 | 13338 | 13338 | 13215 – 13461 |
| Goals | 18 | 32 | 32 | 32 | 26 – 38 |
| Assists | 11 | 20 | 20 | 20 | 15 – 25 |
| Saves | 34 | 61 | 60 | 58 | 52 – 68 |
| Shots | 56 | 101 | 100 | 99 | 89 – 111 |
| Demos | 30 | 54 | 52 | 55 | 45 – 60 |
| MVPs | 2 | 4 | 4 | 4 | 2 – 6 |
From 20 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 391.2 |
| Avg boost | 45.8 |
| Boost stolen / game | 475.4 |
| % time at 0 boost | 12.7% |
| Avg speed (uu/s) | 1474.6 |
| % supersonic | 13.7% |
| % time high in air | 3.4% |
| Avg distance to ball | 3091.3 |
| % time attacking third | 18.7% |
| Demos / game | 1.5 |
| Demos taken / game | 1.0 |
| Shooting % | 28.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Rival | 20 | 0.9 | 0.55 | 1.55 | 358 |
| S21 | Rival | 12 | 1.08 | 0.83 | 1.0 | 361 |
| S22 | Rival | 12 | 0.92 | 0.5 | 1.42 | 346 |
| S23 | Veteran | 35 | 0.63 | 0.34 | 1.09 | 352 |
| S24 | Veteran | 46 | 0.72 | 0.67 | 1.28 | 405 |
| S25 | Veteran | 19 | 0.84 | 0.42 | 0.95 | 403 |
| S26 | Veteran | 20 | 0.9 | 0.55 | 1.7 | 391 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 603 | 239-258 | 48% | 336 |
| RSC (official) | 4 | 2-2 | 50% | 258 |
| Non-RSC ranked 3v3 | 32 | 15-12 | 56% | 382 |
| Non-RSC other | 567 | 222-244 | 48% | 334 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.9 | 0.87 | 0.84 – 0.9 |
| Assists/game | 0.55 | 0.57 | 0.5 – 0.62 |
| Saves/game | 1.7 | 1.58 | 1.5 – 1.74 |
| Shots/game | 2.8 | 2.84 | 2.63 – 3.0 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| chawes. | S25 | Elite | 0.95 | 0.62 | 1.66 | 0.72 |
| M1ke1sMy1ke | S23 | Veteran | 0.88 | 0.62 | 1.84 | 0.89 |
| Rock_Sause | S26 | Elite | 0.96 | 0.46 | 1.61 | 0.95 |
| Crucified | S25 | Rival | 0.81 | 0.61 | 1.45 | 1.02 |
| heyy_17 | S25 | Challenger | 0.95 | 0.57 | 1.9 | 1.02 |
| Kagura. | S22 | Master | 0.87 | 0.52 | 1.78 | 1.09 |
| SniperWarrior007 | S18 | Challenger | 0.88 | 0.5 | 1.62 | 1.17 |
| Billy_Man_Fi3h | S23 | Elite | 0.74 | 0.38 | 1.74 | 1.20 |
| Kaisaroh | S25 | Master | 0.79 | 0.5 | 1.5 | 1.22 |
| Calster | S26 | Master | 0.86 | 0.57 | 1.64 | 1.24 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.