Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 284.56 | 2561 |
|
| Goals | 0.78 | 7 |
|
| Assists | 0.67 | 6 |
|
| Saves | 0.78 | 7 |
|
| Shots | 2.89 | 26 |
|
| Demos | 0.56 | 5 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 284.56 | #796 / 1213 | #70 / 107 |
| Goals | 0.78 | #415 / 1213 | #33 / 107 |
| Assists | 0.67 | #234 / 1213 | #22 / 107 |
| Saves | 0.78 | #870 / 1213 | #73 / 107 |
| Demos | 0.56 | #774 / 1213 | #72 / 107 |
60% of the season is played (9 → ~15 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (52 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 2561 | 4268 | 4457 | 4457 | 4392 – 4521 |
| Goals | 7 | 12 | 12 | 12 | 8 – 15 |
| Assists | 6 | 10 | 10 | 10 | 7 – 12 |
| Saves | 7 | 12 | 13 | 14 | 10 – 17 |
| Shots | 26 | 43 | 42 | 42 | 36 – 48 |
| Demos | 5 | 8 | 10 | 10 | 7 – 13 |
| MVPs | 0 | 0 | 0 | 0 | 0 – 1 |
From 9 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 399.9 |
| Avg boost | 50.2 |
| Boost stolen / game | 415.1 |
| % time at 0 boost | 12.5% |
| Avg speed (uu/s) | 1532.6 |
| % supersonic | 12.9% |
| % time high in air | 5.9% |
| Avg distance to ball | 2986.8 |
| % time attacking third | 21.7% |
| Demos / game | 0.6 |
| Demos taken / game | 1.7 |
| Shooting % | 26.2% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S21 | Elite | 8 | 0.75 | 0.88 | 1.88 | 377 |
| S22 | Master | 33 | 0.91 | 0.52 | 1.12 | 370 |
| S25 | Master | 11 | 0.55 | 0.55 | 1.54 | 376 |
| S26 | Master | 9 | 0.78 | 0.67 | 0.78 | 400 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 8018 | 3448-2991 | 54% | 411 |
| RSC (official) | 22 | 9-8 | 53% | 395 |
| Non-RSC ranked 3v3 | 594 | 257-216 | 54% | 346 |
| Non-RSC other | 7402 | 3182-2767 | 53% | 416 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.78 | 0.82 | 0.75 – 0.86 |
| Assists/game | 0.67 | 0.67 | 0.62 – 0.74 |
| Saves/game | 0.78 | 0.9 | 0.82 – 1.0 |
| Shots/game | 2.89 | 2.76 | 2.67 – 2.88 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Lone-LE | S14 | Challenger | 0.89 | 0.56 | 0.89 | 0.77 |
| Ryan. | S19 | Veteran | 0.83 | 0.58 | 1.0 | 0.83 |
| bayylock | S24 | Rival | 0.83 | 0.67 | 0.92 | 0.88 |
| Free. | S17 | Challenger | 0.88 | 0.62 | 0.75 | 0.93 |
| ARJ | S25 | Veteran | 0.8 | 0.74 | 0.89 | 0.94 |
| nickm | S24 | Elite | 0.77 | 0.64 | 1.07 | 1.00 |
| galactic | S13 | Veteran | 0.75 | 0.62 | 0.75 | 1.01 |
| depressed vibez | S23 | Veteran | 0.86 | 0.6 | 0.88 | 1.01 |
| Flexy | S23 | Elite | 0.86 | 0.64 | 0.82 | 1.06 |
| Ziffy | S25 | Veteran | 0.74 | 0.68 | 0.97 | 1.11 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.