Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 329.61 | 10218 |
|
| Goals | 0.58 | 18 |
|
| Assists | 0.32 | 10 |
|
| Saves | 1.61 | 50 |
|
| Shots | 2.0 | 62 |
|
| Demos | 0.61 | 19 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 329.61 | #585 / 1215 | #56 / 107 |
| Goals | 0.58 | #724 / 1215 | #59 / 107 |
| Assists | 0.32 | #840 / 1215 | #65 / 107 |
| Saves | 1.61 | #165 / 1215 | #19 / 107 |
| Demos | 0.61 | #745 / 1215 | #71 / 107 |
60% of the season is played (31 → ~52 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (133 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10218 | 17140 | 17224 | 17224 | 17091 – 17358 |
| Goals | 18 | 30 | 31 | 31 | 25 – 36 |
| Assists | 10 | 17 | 18 | 19 | 13 – 22 |
| Saves | 50 | 84 | 83 | 85 | 74 – 92 |
| Shots | 62 | 104 | 106 | 106 | 96 – 117 |
| Demos | 19 | 32 | 34 | 33 | 28 – 41 |
| MVPs | 3 | 5 | 5 | 5 | 3 – 8 |
From 27 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 386.2 |
| Avg boost | 47.1 |
| Boost stolen / game | 477.4 |
| % time at 0 boost | 10.7% |
| Avg speed (uu/s) | 1490.5 |
| % supersonic | 13.7% |
| % time high in air | 4.2% |
| Avg distance to ball | 2809.8 |
| % time attacking third | 18.6% |
| Demos / game | 0.6 |
| Demos taken / game | 1.4 |
| Shooting % | 29.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Master | 4 | 0.75 | 0.25 | 1.5 | 308 |
| S21 | Master | 4 | 0.25 | 0.5 | 1.75 | 391 |
| S22 | Elite | 15 | 1.07 | 1.0 | 2.13 | 395 |
| S23 | Elite | 63 | 0.84 | 0.62 | 1.84 | 381 |
| S24 | Master | 21 | 0.52 | 0.71 | 1.38 | 354 |
| S25 | Master | 34 | 0.68 | 0.76 | 1.68 | 377 |
| S26 | Master | 27 | 0.63 | 0.37 | 1.67 | 386 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6124 | 2471-2333 | 51% | 388 |
| RSC (official) | 27 | 13-12 | 52% | 371 |
| Non-RSC ranked 3v3 | 1411 | 515-502 | 51% | 325 |
| Non-RSC other | 4686 | 1943-1819 | 52% | 407 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.63 | 0.61 | 0.58 – 0.65 |
| Assists/game | 0.37 | 0.41 | 0.34 – 0.45 |
| Saves/game | 1.67 | 1.55 | 1.47 – 1.64 |
| Shots/game | 2.04 | 2.14 | 2.08 – 2.21 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| SGE Nemesis | S25 | Elite | 0.62 | 0.33 | 1.75 | 0.83 |
| Heca | S20 | Veteran | 0.58 | 0.33 | 1.67 | 0.93 |
| dyl | S17 | Challenger | 0.6 | 0.3 | 1.6 | 1.00 |
| S3EZ | S25 | Rival | 0.55 | 0.45 | 1.47 | 1.02 |
| Falcon D3w | S22 | Veteran | 0.6 | 0.3 | 1.4 | 1.06 |
| ZippytheGnome | S23 | Rival | 0.63 | 0.49 | 1.51 | 1.10 |
| haileyset | S24 | Rival | 0.7 | 0.43 | 1.54 | 1.13 |
| Mysty | S13 | Rival | 0.75 | 0.5 | 1.5 | 1.15 |
| pokenine101 | S23 | Challenger | 0.61 | 0.43 | 1.39 | 1.15 |
| SlimmySlimReaper | S23 | Rival | 0.8 | 0.39 | 1.55 | 1.17 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.