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Elite - Sloths - 16-15 (0.516)
81 OVR
overall rating (0–100) · 31 games · how is this calculated?
Overall rating 81/100 Tier dominance: 59th (+0.2 SD) Projects as: Elite Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
5
16% of games
Shot %
42%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 360.68 11181
50th
Goals 0.87 27
69th
Assists 0.65 20
63rd
Saves 1.48 46
57th
Shots 2.1 65
16th
Demos 1.0 31
50th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points360.68 #336 / 1215 #64 / 179
Goals0.87 #291 / 1215 #40 / 179
Assists0.65 #277 / 1215 #48 / 179
Saves1.48 #284 / 1215 #54 / 179
Demos1.0 #387 / 1215 #57 / 179

Season projection

Medium confidence

56% of the season is played (31 → ~55 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (236 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 11181 19837 19807 19807 19656 – 19958
Goals 27 48 47 49 40 – 55
Assists 20 35 35 34 29 – 42
Saves 46 82 81 80 71 – 91
Shots 65 115 118 121 106 – 129
Demos 31 55 55 55 47 – 63
MVPs 5 9 9 9 6 – 12

Advanced stats (ballchasing)

Advanced OVR 67 /100

From 31 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 377.5
Avg boost 48.5
Boost stolen / game 518.4
% time at 0 boost 10.9%
Avg speed (uu/s) 1533.2
% supersonic 12.1%
% time high in air 5.0%
Avg distance to ball 3038.8
% time attacking third 19.8%
Demos / game 1.0
Demos taken / game 1.3
Shooting % 37.8%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S22Veteran64 1.220.441.58 368
S23Elite54 1.040.481.02 396
S24Elite54 0.820.571.54 403
S25Elite64 1.050.420.84 395
S26Elite31 0.940.521.52 377

Beyond RSC - lifetime & other play

External skill estimate: ~77 OVR High confidence — inferred from 850 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 81.
SourceGames RecordWin % Score/g
Lifetime (all)51232213-1981 53% 386
RSC (official)8142-25 63% 374
Non-RSC ranked 3v3850321-347 48% 349
Non-RSC other41921850-1609 53% 394

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.94 0.84 0.77 – 0.93
Assists/game0.52 0.53 0.48 – 0.57
Saves/game1.52 1.53 1.45 – 1.58
Shots/game2.32 2.45 2.31 – 2.5

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Vengeance S14Elite 1.00.581.58 0.56
Phelpsy S20Elite 0.90.51.5 0.76
ThatHomieGageTTV S23Prospect 0.90.451.57 0.77
Danub S25Rival 0.760.531.53 0.87
solurr S26Elite 0.880.51.5 0.91
BobbyWitDatT00L S24Master 0.840.541.45 0.93
Zone Killa S24Challenger 0.980.531.53 0.93
Super S23Master 0.710.531.58 0.94
Kourses S17Elite 0.830.421.5 0.98
Mochi S25Elite 0.770.631.63 0.98

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.