Grey

Contender - Abyss - 11-16 (0.407)
12 OVR
overall rating (0–100) · 27 games · how is this calculated?
Overall rating 12/100 Tier dominance: 57th (+-0.0 SD) Projects as: Contender Role: Playmaker / Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
7% of games
Shot %
35%

Per-game production (percentile within Contender)

StatPer gameTotalPercentile in tier
Points 324.67 8766
59th
Goals 0.85 23
70th
Assists 0.67 18
81st
Saves 1.15 31
52nd
Shots 2.44 66
63rd
Demos 0.52 14
28th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Contender
Points324.67 #620 / 1215 #46 / 134
Goals0.85 #318 / 1215 #33 / 134
Assists0.67 #229 / 1215 #18 / 134
Saves1.15 #634 / 1215 #52 / 134
Demos0.52 #800 / 1215 #80 / 134

Season projection

High confidence

64% of the season is played (27 → ~42 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (104 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 8766 13636 13610 13610 13503 – 13717
Goals 23 36 35 36 30 – 41
Assists 18 28 27 27 23 – 32
Saves 31 48 48 47 42 – 55
Shots 66 103 102 102 93 – 111
Demos 14 22 23 23 18 – 27
MVPs 2 3 3 3 2 – 5

Advanced stats (ballchasing)

Advanced OVR 12 /100

From 24 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 301.1
Avg boost 53.3
Boost stolen / game 381.0
% time at 0 boost 6.5%
Avg speed (uu/s) 1357.8
% supersonic 6.3%
% time high in air 2.8%
Avg distance to ball 3128.5
% time attacking third 19.0%
Demos / game 0.6
Demos taken / game 1.4
Shooting % 32.1%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S21Contender43 1.160.420.81 328
S22Contender34 1.090.680.85 300
S23Prospect8 0.380.751.88 295
S25Prospect19 0.370.320.63 330
S26Contender24 0.880.711.17 301

Beyond RSC - lifetime & other play

External skill estimate: ~60 OVR High confidence — inferred from 137 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 12.
SourceGames RecordWin % Score/g
Lifetime (all)32641354-1318 51% 396
RSC (official)4418-17 51% 331
Non-RSC ranked 3v313761-55 53% 322
Non-RSC other30831275-1246 51% 400

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.88 0.83 0.77 – 0.91
Assists/game0.71 0.64 0.61 – 0.67
Saves/game1.17 1.23 1.08 – 1.32
Shots/game2.58 2.46 2.32 – 2.64

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Carno S17Contender 0.80.61.1 1.00
thejeansman S25Challenger 0.80.631.24 1.00
B1scuit_Murder S17Contender 1.00.671.08 1.06
ZeroPop11 S17Rival 0.680.641.16 1.07
dinger936 S17Rival 0.910.551.36 1.11
Phteven S14Prospect 0.830.831.08 1.13
ReaperXD97 S24Prospect 0.870.691.23 1.14
Trios S25Contender 0.980.691.13 1.18
oBlueyRL S24Challenger 0.70.741.04 1.20
BlackCoop03 S22Contender 1.070.641.32 1.20

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.