Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 324.67 | 8766 |
|
| Goals | 0.85 | 23 |
|
| Assists | 0.67 | 18 |
|
| Saves | 1.15 | 31 |
|
| Shots | 2.44 | 66 |
|
| Demos | 0.52 | 14 |
|
| Stat | Per game | Overall rank | Rank in Contender |
|---|---|---|---|
| Points | 324.67 | #620 / 1215 | #46 / 134 |
| Goals | 0.85 | #318 / 1215 | #33 / 134 |
| Assists | 0.67 | #229 / 1215 | #18 / 134 |
| Saves | 1.15 | #634 / 1215 | #52 / 134 |
| Demos | 0.52 | #800 / 1215 | #80 / 134 |
64% of the season is played (27 → ~42 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (104 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 8766 | 13636 | 13610 | 13610 | 13503 – 13717 |
| Goals | 23 | 36 | 35 | 36 | 30 – 41 |
| Assists | 18 | 28 | 27 | 27 | 23 – 32 |
| Saves | 31 | 48 | 48 | 47 | 42 – 55 |
| Shots | 66 | 103 | 102 | 102 | 93 – 111 |
| Demos | 14 | 22 | 23 | 23 | 18 – 27 |
| MVPs | 2 | 3 | 3 | 3 | 2 – 5 |
From 24 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 301.1 |
| Avg boost | 53.3 |
| Boost stolen / game | 381.0 |
| % time at 0 boost | 6.5% |
| Avg speed (uu/s) | 1357.8 |
| % supersonic | 6.3% |
| % time high in air | 2.8% |
| Avg distance to ball | 3128.5 |
| % time attacking third | 19.0% |
| Demos / game | 0.6 |
| Demos taken / game | 1.4 |
| Shooting % | 32.1% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S21 | Contender | 43 | 1.16 | 0.42 | 0.81 | 328 |
| S22 | Contender | 34 | 1.09 | 0.68 | 0.85 | 300 |
| S23 | Prospect | 8 | 0.38 | 0.75 | 1.88 | 295 |
| S25 | Prospect | 19 | 0.37 | 0.32 | 0.63 | 330 |
| S26 | Contender | 24 | 0.88 | 0.71 | 1.17 | 301 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 3264 | 1354-1318 | 51% | 396 |
| RSC (official) | 44 | 18-17 | 51% | 331 |
| Non-RSC ranked 3v3 | 137 | 61-55 | 53% | 322 |
| Non-RSC other | 3083 | 1275-1246 | 51% | 400 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.88 | 0.83 | 0.77 – 0.91 |
| Assists/game | 0.71 | 0.64 | 0.61 – 0.67 |
| Saves/game | 1.17 | 1.23 | 1.08 – 1.32 |
| Shots/game | 2.58 | 2.46 | 2.32 – 2.64 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Carno | S17 | Contender | 0.8 | 0.6 | 1.1 | 1.00 |
| thejeansman | S25 | Challenger | 0.8 | 0.63 | 1.24 | 1.00 |
| B1scuit_Murder | S17 | Contender | 1.0 | 0.67 | 1.08 | 1.06 |
| ZeroPop11 | S17 | Rival | 0.68 | 0.64 | 1.16 | 1.07 |
| dinger936 | S17 | Rival | 0.91 | 0.55 | 1.36 | 1.11 |
| Phteven | S14 | Prospect | 0.83 | 0.83 | 1.08 | 1.13 |
| ReaperXD97 | S24 | Prospect | 0.87 | 0.69 | 1.23 | 1.14 |
| Trios | S25 | Contender | 0.98 | 0.69 | 1.13 | 1.18 |
| oBlueyRL | S24 | Challenger | 0.7 | 0.74 | 1.04 | 1.20 |
| BlackCoop03 | S22 | Contender | 1.07 | 0.64 | 1.32 | 1.20 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.