Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 347.67 | 12516 |
|
| Goals | 0.78 | 28 |
|
| Assists | 0.56 | 20 |
|
| Saves | 1.19 | 43 |
|
| Shots | 2.69 | 97 |
|
| Demos | 0.97 | 35 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 347.67 | #442 / 1215 | #76 / 170 |
| Goals | 0.78 | #426 / 1215 | #62 / 170 |
| Assists | 0.56 | #434 / 1215 | #75 / 170 |
| Saves | 1.19 | #581 / 1215 | #97 / 170 |
| Demos | 0.97 | #443 / 1215 | #70 / 170 |
56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (183 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 12516 | 22251 | 22283 | 22283 | 22121 – 22445 |
| Goals | 28 | 50 | 50 | 50 | 42 – 57 |
| Assists | 20 | 36 | 36 | 36 | 29 – 42 |
| Saves | 43 | 76 | 77 | 77 | 68 – 87 |
| Shots | 97 | 172 | 172 | 171 | 158 – 186 |
| Demos | 35 | 62 | 63 | 63 | 54 – 71 |
| MVPs | 8 | 14 | 14 | 14 | 10 – 18 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 393.0 |
| Avg boost | 54.4 |
| Boost stolen / game | 478.1 |
| % time at 0 boost | 7.5% |
| Avg speed (uu/s) | 1501.1 |
| % supersonic | 11.4% |
| % time high in air | 5.1% |
| Avg distance to ball | 3105.8 |
| % time attacking third | 22.2% |
| Demos / game | 1.0 |
| Demos taken / game | 1.0 |
| Shooting % | 30.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Veteran | 15 | 0.67 | 0.73 | 1.47 | 331 |
| S22 | Veteran | 58 | 0.66 | 0.88 | 1.09 | 340 |
| S23 | Veteran | 62 | 0.82 | 0.66 | 1.52 | 365 |
| S25 | Veteran | 48 | 0.9 | 0.48 | 1.38 | 371 |
| S26 | Veteran | 32 | 0.84 | 0.62 | 1.19 | 393 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6670 | 2809-2603 | 52% | 408 |
| RSC (official) | 55 | 17-22 | 44% | 343 |
| Non-RSC ranked 3v3 | 1277 | 525-488 | 52% | 354 |
| Non-RSC other | 5338 | 2267-2093 | 52% | 421 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.84 | 0.86 | 0.79 – 0.91 |
| Assists/game | 0.62 | 0.59 | 0.53 – 0.67 |
| Saves/game | 1.19 | 1.19 | 1.16 – 1.24 |
| Shots/game | 2.91 | 2.75 | 2.63 – 2.86 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| ARJ | S23 | Veteran | 0.89 | 0.61 | 1.16 | 0.63 |
| ChefHoffy | S25 | Rival | 0.83 | 0.58 | 1.19 | 0.73 |
| Kayo. | S23 | Rival | 0.86 | 0.62 | 1.16 | 0.75 |
| vAirwick | S24 | Rival | 0.91 | 0.62 | 1.13 | 0.80 |
| Glint | S26 | Rival | 0.89 | 0.68 | 1.18 | 0.85 |
| EKA Luminous | S24 | Elite | 0.73 | 0.57 | 1.19 | 0.85 |
| AirWiggle | S21 | Rival | 0.75 | 0.69 | 1.19 | 0.86 |
| Girth | S22 | Master | 0.91 | 0.52 | 1.12 | 0.88 |
| Geherpaderp | S25 | Master | 0.91 | 0.7 | 1.3 | 0.89 |
| imtobad00 | S23 | Challenger | 0.98 | 0.64 | 1.2 | 0.89 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.