Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 353.36 | 4947 |
|
| Goals | 1.14 | 16 |
|
| Assists | 0.57 | 8 |
|
| Saves | 0.71 | 10 |
|
| Shots | 3.43 | 48 |
|
| Demos | 0.93 | 13 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 353.36 | #394 / 1215 | #55 / 164 |
| Goals | 1.14 | #62 / 1215 | #8 / 164 |
| Assists | 0.57 | #401 / 1215 | #57 / 164 |
| Saves | 0.71 | #906 / 1215 | #132 / 164 |
| Demos | 0.93 | #483 / 1215 | #70 / 164 |
56% of the season is played (14 → ~25 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (160 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 4947 | 8834 | 8785 | 8785 | 8688 – 8883 |
| Goals | 16 | 29 | 27 | 27 | 22 – 32 |
| Assists | 8 | 14 | 14 | 14 | 10 – 18 |
| Saves | 10 | 18 | 20 | 20 | 15 – 25 |
| Shots | 48 | 86 | 82 | 83 | 73 – 91 |
| Demos | 13 | 23 | 24 | 22 | 19 – 29 |
| MVPs | 2 | 4 | 4 | 4 | 2 – 6 |
From 12 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 352.0 |
| Avg boost | 50.9 |
| Boost stolen / game | 527.1 |
| % time at 0 boost | 10.8% |
| Avg speed (uu/s) | 1496.4 |
| % supersonic | 11.5% |
| % time high in air | 3.7% |
| Avg distance to ball | 3022.4 |
| % time attacking third | 21.7% |
| Demos / game | 0.9 |
| Demos taken / game | 0.8 |
| Shooting % | 34.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Rival | 8 | 1.0 | 0.38 | 0.62 | 385 |
| S21 | Veteran | 12 | 0.33 | 0.67 | 1.42 | 352 |
| S22 | Veteran | 21 | 0.38 | 0.62 | 1.24 | 365 |
| S23 | Rival | 64 | 0.92 | 0.61 | 1.12 | 374 |
| S25 | Rival | 55 | 0.84 | 0.51 | 0.87 | 363 |
| S26 | Rival | 12 | 1.33 | 0.67 | 0.58 | 352 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 2465 | 1046-1003 | 51% | 381 |
| RSC (official) | 29 | 6-18 | 25% | 316 |
| Non-RSC ranked 3v3 | 37 | 14-16 | 47% | 355 |
| Non-RSC other | 2399 | 1026-969 | 51% | 382 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.33 | 1.21 | 1.12 – 1.3 |
| Assists/game | 0.67 | 0.63 | 0.5 – 0.73 |
| Saves/game | 0.58 | 0.85 | 0.65 – 0.95 |
| Shots/game | 3.33 | 3.03 | 2.94 – 3.33 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Kflip11 | S20 | Challenger | 1.19 | 0.62 | 0.38 | 1.13 |
| Jito1017 | S24 | Amateur | 1.3 | 0.75 | 0.75 | 1.36 |
| Marc_Byy_8 | S21 | Contender | 1.41 | 0.64 | 0.86 | 1.38 |
| noot | S22 | Rival | 1.38 | 0.5 | 0.5 | 1.46 |
| Dizzy | S20 | Master | 1.12 | 0.5 | 0.75 | 1.47 |
| AEB311 | S21 | Elite | 1.4 | 0.5 | 0.9 | 1.48 |
| Sinjaaa. | S23 | Prospect | 1.25 | 0.7 | 0.82 | 1.50 |
| DeathFletch | S23 | Elite | 1.07 | 0.73 | 0.83 | 1.55 |
| Tokifyy | S13 | Contender | 1.2 | 0.75 | 0.65 | 1.56 |
| dmxtt. | S23 | Elite | 1.2 | 0.67 | 1.05 | 1.60 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.