Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 335.19 | 10726 |
|
| Goals | 0.72 | 23 |
|
| Assists | 0.53 | 17 |
|
| Saves | 1.22 | 39 |
|
| Shots | 2.59 | 83 |
|
| Demos | 0.78 | 25 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 335.19 | #534 / 1213 | #54 / 107 |
| Goals | 0.72 | #512 / 1213 | #43 / 107 |
| Assists | 0.53 | #475 / 1213 | #39 / 107 |
| Saves | 1.22 | #546 / 1213 | #55 / 107 |
| Demos | 0.78 | #605 / 1213 | #59 / 107 |
60% of the season is played (32 → ~53 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (183 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10726 | 17765 | 17832 | 17832 | 17699 – 17966 |
| Goals | 23 | 38 | 38 | 39 | 32 – 44 |
| Assists | 17 | 28 | 28 | 29 | 23 – 33 |
| Saves | 39 | 65 | 65 | 66 | 57 – 73 |
| Shots | 83 | 137 | 137 | 138 | 126 – 149 |
| Demos | 25 | 41 | 43 | 45 | 36 – 50 |
| MVPs | 3 | 5 | 5 | 5 | 3 – 8 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 410.0 |
| Avg boost | 52.7 |
| Boost stolen / game | 523.8 |
| % time at 0 boost | 8.9% |
| Avg speed (uu/s) | 1577.9 |
| % supersonic | 17.1% |
| % time high in air | 6.9% |
| Avg distance to ball | 3110.3 |
| % time attacking third | 22.7% |
| Demos / game | 0.8 |
| Demos taken / game | 1.1 |
| Shooting % | 28.5% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Veteran | 8 | 1.12 | 1.62 | 1.25 | 349 |
| S21 | Elite | 4 | 1.5 | 1.75 | 0.5 | 371 |
| S22 | Elite | 8 | 0.88 | 0.38 | 3.12 | 399 |
| S23 | Elite | 48 | 0.69 | 0.48 | 1.44 | 414 |
| S24 | Elite | 64 | 0.91 | 0.7 | 1.33 | 398 |
| S25 | Master | 55 | 0.78 | 0.51 | 1.36 | 408 |
| S26 | Master | 28 | 0.68 | 0.5 | 1.18 | 408 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 268 | 139-62 | 69% | 437 |
| Non-RSC ranked 3v3 | 147 | 64-43 | 60% | 356 |
| Non-RSC other | 121 | 75-19 | 80% | 535 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.68 | 0.68 | 0.63 – 0.75 |
| Assists/game | 0.5 | 0.53 | 0.48 – 0.58 |
| Saves/game | 1.18 | 1.18 | 1.12 – 1.23 |
| Shots/game | 2.54 | 2.48 | 2.33 – 2.62 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Foam | S23 | Master | 0.75 | 0.5 | 1.12 | 0.64 |
| Saucey | S23 | Master | 0.67 | 0.55 | 1.18 | 0.80 |
| CrowBar7570 | S23 | Rival | 0.71 | 0.55 | 1.18 | 0.84 |
| Ditto | S21 | Elite | 0.67 | 0.62 | 1.33 | 0.90 |
| Doty | S22 | Veteran | 0.71 | 0.48 | 1.19 | 0.93 |
| Cundy | S19 | Veteran | 0.64 | 0.57 | 1.14 | 0.97 |
| Justin | S25 | Elite | 0.69 | 0.45 | 1.33 | 1.01 |
| Saucey | S20 | Master | 0.6 | 0.5 | 1.05 | 1.01 |
| P0pfgf | S24 | Veteran | 0.74 | 0.59 | 1.2 | 1.01 |
| Navik | S21 | Elite | 0.65 | 0.55 | 1.2 | 1.04 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.