ImSouperGreat

Master - Helicoprions - 21-11 (0.656)
90 OVR
overall rating (0–100) · 32 games · how is this calculated?
Overall rating 90/100 Tier dominance: 41st (-0.4 SD) Projects as: Master Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
3
9% of games
Shot %
28%

Per-game production (percentile within Master)

StatPer gameTotalPercentile in tier
Points 335.19 10726
31st
Goals 0.72 23
45th
Assists 0.53 17
49th
Saves 1.22 39
29th
Shots 2.59 83
51st
Demos 0.78 25
24th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Master
Points335.19 #534 / 1213 #54 / 107
Goals0.72 #512 / 1213 #43 / 107
Assists0.53 #475 / 1213 #39 / 107
Saves1.22 #546 / 1213 #55 / 107
Demos0.78 #605 / 1213 #59 / 107

Season projection

High confidence

60% of the season is played (32 → ~53 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (183 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 10726 17765 17832 17832 17699 – 17966
Goals 23 38 38 39 32 – 44
Assists 17 28 28 29 23 – 33
Saves 39 65 65 66 57 – 73
Shots 83 137 137 138 126 – 149
Demos 25 41 43 45 36 – 50
MVPs 3 5 5 5 3 – 8

Advanced stats (ballchasing)

Advanced OVR 47 /100

From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 410.0
Avg boost 52.7
Boost stolen / game 523.8
% time at 0 boost 8.9%
Avg speed (uu/s) 1577.9
% supersonic 17.1%
% time high in air 6.9%
Avg distance to ball 3110.3
% time attacking third 22.7%
Demos / game 0.8
Demos taken / game 1.1
Shooting % 28.5%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Veteran8 1.121.621.25 349
S21Elite4 1.51.750.5 371
S22Elite8 0.880.383.12 399
S23Elite48 0.690.481.44 414
S24Elite64 0.910.71.33 398
S25Master55 0.780.511.36 408
S26Master28 0.680.51.18 408

Beyond RSC - lifetime & other play

External skill estimate: ~82 OVR High confidence — inferred from 147 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 90.
SourceGames RecordWin % Score/g
Lifetime (all)268139-62 69% 437
Non-RSC ranked 3v314764-43 60% 356
Non-RSC other12175-19 80% 535

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.68 0.68 0.63 – 0.75
Assists/game0.5 0.53 0.48 – 0.58
Saves/game1.18 1.18 1.12 – 1.23
Shots/game2.54 2.48 2.33 – 2.62

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Foam S23Master 0.750.51.12 0.64
Saucey S23Master 0.670.551.18 0.80
CrowBar7570 S23Rival 0.710.551.18 0.84
Ditto S21Elite 0.670.621.33 0.90
Doty S22Veteran 0.710.481.19 0.93
Cundy S19Veteran 0.640.571.14 0.97
Justin S25Elite 0.690.451.33 1.01
Saucey S20Master 0.60.51.05 1.01
P0pfgf S24Veteran 0.740.591.2 1.01
Navik S21Elite 0.650.551.2 1.04

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.