Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 335.06 | 11392 |
|
| Goals | 0.68 | 23 |
|
| Assists | 0.68 | 23 |
|
| Saves | 1.24 | 42 |
|
| Shots | 2.41 | 82 |
|
| Demos | 0.5 | 17 |
|
| Stat | Per game | Overall rank | Rank in Contender |
|---|---|---|---|
| Points | 335.06 | #538 / 1215 | #37 / 134 |
| Goals | 0.68 | #599 / 1215 | #59 / 134 |
| Assists | 0.68 | #227 / 1215 | #17 / 134 |
| Saves | 1.24 | #542 / 1215 | #41 / 134 |
| Demos | 0.5 | #806 / 1215 | #82 / 134 |
64% of the season is played (34 → ~53 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 11392 | 17758 | 17693 | 17570 – 17816 |
| Goals | 23 | 36 | 36 | 30 – 42 |
| Assists | 23 | 36 | 35 | 30 – 41 |
| Saves | 42 | 65 | 65 | 58 – 73 |
| Shots | 82 | 128 | 128 | 117 – 138 |
| Demos | 17 | 26 | 28 | 23 – 33 |
| MVPs | 5 | 8 | 8 | 5 – 10 |
From 30 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 315.8 |
| Avg boost | 44.6 |
| Boost stolen / game | 346.2 |
| % time at 0 boost | 12.0% |
| Avg speed (uu/s) | 1414.0 |
| % supersonic | 9.8% |
| % time high in air | 3.0% |
| Avg distance to ball | 2930.1 |
| % time attacking third | 20.3% |
| Demos / game | 0.6 |
| Demos taken / game | 0.5 |
| Shooting % | 28.6% |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 304 | 130-108 | 55% | 399 |
| RSC (official) | 4 | 1-3 | 25% | 481 |
| Non-RSC ranked 3v3 | 37 | 14-17 | 45% | 339 |
| Non-RSC other | 263 | 115-88 | 57% | 406 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.63 | 0.65 | 0.6 – 0.73 |
| Assists/game | 0.7 | 0.65 | 0.6 – 0.72 |
| Saves/game | 1.3 | 1.35 | 1.25 – 1.42 |
| Shots/game | 2.4 | 2.34 | 2.27 – 2.55 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| xTiTax_ | S26 | Prospect | 0.61 | 0.64 | 1.29 | 0.56 |
| GeneralZippy | S17 | Master | 0.62 | 0.62 | 1.25 | 0.64 |
| TyTy | S24 | Elite | 0.64 | 0.64 | 1.39 | 0.79 |
| DaTurquoisOrang | S13 | Challenger | 0.75 | 0.69 | 1.44 | 0.96 |
| ttv. blestbb | S21 | Rival | 0.7 | 0.74 | 1.17 | 0.97 |
| OvrSizedFrog | S23 | Challenger | 0.58 | 0.72 | 1.03 | 0.98 |
| Wild Thing | S23 | Challenger | 0.6 | 0.62 | 1.35 | 1.00 |
| Shrek Is The Best Anime | S24 | Rival | 0.74 | 0.77 | 1.3 | 1.03 |
| birb queen | S24 | Veteran | 0.76 | 0.6 | 1.47 | 1.03 |
| Sly | S25 | Rival | 0.58 | 0.58 | 1.33 | 1.05 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.