Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 276.26 | 5249 |
|
| Goals | 0.79 | 15 |
|
| Assists | 0.53 | 10 |
|
| Saves | 0.63 | 12 |
|
| Shots | 2.21 | 42 |
|
| Demos | 0.95 | 18 |
|
| Stat | Per game | Overall rank | Rank in Contender |
|---|---|---|---|
| Points | 276.26 | #837 / 1215 | #89 / 134 |
| Goals | 0.79 | #413 / 1215 | #42 / 134 |
| Assists | 0.53 | #493 / 1215 | #42 / 134 |
| Saves | 0.63 | #923 / 1215 | #105 / 134 |
| Demos | 0.95 | #465 / 1215 | #36 / 134 |
64% of the season is played (19 → ~30 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (52 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 5249 | 8288 | 8421 | 8421 | 8335 – 8507 |
| Goals | 15 | 24 | 23 | 25 | 19 – 28 |
| Assists | 10 | 16 | 16 | 16 | 12 – 19 |
| Saves | 12 | 19 | 21 | 20 | 16 – 25 |
| Shots | 42 | 66 | 67 | 68 | 59 – 74 |
| Demos | 18 | 28 | 28 | 31 | 23 – 33 |
| MVPs | 0 | 0 | 0 | 0 | 0 – 2 |
From 17 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 348.3 |
| Avg boost | 41.7 |
| Boost stolen / game | 489.4 |
| % time at 0 boost | 18.9% |
| Avg speed (uu/s) | 1391.5 |
| % supersonic | 7.1% |
| % time high in air | 2.1% |
| Avg distance to ball | 3060.0 |
| % time attacking third | 24.8% |
| Demos / game | 1.0 |
| Demos taken / game | 0.8 |
| Shooting % | 36.1% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Amateur | 52 | 1.02 | 0.62 | 0.81 | 322 |
| S26 | Contender | 17 | 0.88 | 0.53 | 0.59 | 348 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 1108 | 467-360 | 56% | 313 |
| RSC (official) | 171 | 83-43 | 66% | 332 |
| Non-RSC ranked 3v3 | 495 | 184-185 | 50% | 280 |
| Non-RSC other | 442 | 200-132 | 60% | 344 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.88 | 0.87 | 0.77 – 0.92 |
| Assists/game | 0.53 | 0.56 | 0.5 – 0.61 |
| Saves/game | 0.59 | 0.81 | 0.68 – 0.88 |
| Shots/game | 2.35 | 2.39 | 2.28 – 2.53 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Rich-Rollin6060 | S23 | Amateur | 0.87 | 0.51 | 0.49 | 0.90 |
| Rich-Rollin6060 | S24 | Amateur | 0.79 | 0.52 | 0.4 | 1.02 |
| Rich-Rollin6060G | S26 | Amateur | 0.71 | 0.59 | 0.47 | 1.21 |
| Tragic Event | S18 | Rival | 0.8 | 0.4 | 0.67 | 1.34 |
| YERP_YERP02 | S20 | Amateur | 0.87 | 0.67 | 0.53 | 1.36 |
| bernatra | S14 | Amateur | 0.76 | 0.61 | 0.94 | 1.40 |
| GreatHonda | S20 | Contender | 0.89 | 0.44 | 0.72 | 1.44 |
| Stale Popcorn | S20 | Prospect | 0.65 | 0.45 | 0.72 | 1.47 |
| brillo_padd | S20 | Prospect | 0.77 | 0.61 | 0.84 | 1.48 |
| Zachs Vibes | S19 | Challenger | 0.73 | 0.55 | 0.82 | 1.49 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.