Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 357.22 | 6430 |
|
| Goals | 0.78 | 14 |
|
| Assists | 0.61 | 11 |
|
| Saves | 1.67 | 30 |
|
| Shots | 2.11 | 38 |
|
| Demos | 0.61 | 11 |
|
| Stat | Per game | Overall rank | Rank in Contender |
|---|---|---|---|
| Points | 357.22 | #365 / 1215 | #23 / 134 |
| Goals | 0.78 | #426 / 1215 | #43 / 134 |
| Assists | 0.61 | #318 / 1215 | #26 / 134 |
| Saves | 1.67 | #127 / 1215 | #7 / 134 |
| Demos | 0.61 | #746 / 1215 | #70 / 134 |
64% of the season is played (18 → ~28 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (55 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 6430 | 10002 | 9879 | 9879 | 9790 – 9967 |
| Goals | 14 | 22 | 22 | 23 | 17 – 26 |
| Assists | 11 | 17 | 17 | 17 | 13 – 20 |
| Saves | 30 | 47 | 45 | 45 | 39 – 51 |
| Shots | 38 | 59 | 60 | 63 | 53 – 67 |
| Demos | 11 | 17 | 18 | 16 | 14 – 22 |
| MVPs | 3 | 5 | 5 | 5 | 3 – 7 |
From 15 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 344.8 |
| Avg boost | 49.2 |
| Boost stolen / game | 254.6 |
| % time at 0 boost | 14.3% |
| Avg speed (uu/s) | 1486.1 |
| % supersonic | 11.5% |
| % time high in air | 2.5% |
| Avg distance to ball | 3090.4 |
| % time attacking third | 18.7% |
| Demos / game | 0.5 |
| Demos taken / game | 0.5 |
| Shooting % | 37.2% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Amateur | 55 | 1.18 | 0.69 | 1.16 | 353 |
| S26 | Contender | 15 | 0.87 | 0.73 | 1.47 | 345 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.87 | 0.79 | 0.67 – 0.88 |
| Assists/game | 0.73 | 0.69 | 0.64 – 0.75 |
| Saves/game | 1.47 | 1.47 | 1.32 – 1.53 |
| Shots/game | 2.27 | 2.33 | 2.14 – 2.44 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Braybaum02 | S23 | Veteran | 0.66 | 0.75 | 1.51 | 0.93 |
| CagiestSafe6 | S25 | Challenger | 0.79 | 0.66 | 1.47 | 0.95 |
| DyLon37 | S18 | Challenger | 0.88 | 0.56 | 1.38 | 1.02 |
| Barra | S20 | Elite | 0.75 | 0.69 | 1.69 | 1.05 |
| XuR | S19 | Contender | 0.9 | 0.8 | 1.6 | 1.06 |
| Shrek Is The Best Anime | S24 | Rival | 0.74 | 0.77 | 1.3 | 1.07 |
| doctorprofessor_ | S24 | Rival | 0.84 | 0.81 | 1.51 | 1.08 |
| NoobZ | S26 | Veteran | 0.88 | 0.72 | 1.44 | 1.09 |
| Mochi | S23 | Veteran | 0.65 | 0.71 | 1.65 | 1.09 |
| steel.reserve | S21 | Veteran | 0.67 | 0.67 | 1.58 | 1.12 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.