KTVerse

Prospect - Dark Matter - 14-14 (0.500)
30 OVR
overall rating (0–100) · 28 games · how is this calculated?
Overall rating 30/100 Tier dominance: 97th (+1.8 SD) Projects as: Prospect Role: Striker / Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
10
36% of games
Shot %
41%

Per-game production (percentile within Prospect)

StatPer gameTotalPercentile in tier
Points 414.79 11614
90th
Goals 1.25 35
95th
Assists 0.43 12
26th
Saves 1.39 39
71st
Shots 3.04 85
89th
Demos 1.25 35
79th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Prospect
Points414.79 #81 / 1215 #13 / 161
Goals1.25 #35 / 1215 #5 / 161
Assists0.43 #685 / 1215 #95 / 161
Saves1.39 #364 / 1215 #38 / 161
Demos1.25 #237 / 1215 #26 / 161

Season projection

High confidence

60% of the season is played (28 → ~47 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 11614 19495 19139 19002 – 19277
Goals 35 59 57 49 – 64
Assists 12 20 21 16 – 25
Saves 39 65 65 57 – 73
Shots 85 143 140 128 – 152
Demos 35 59 57 50 – 65
MVPs 10 17 16 12 – 20

Advanced stats (ballchasing)

Advanced OVR 93 /100

From 24 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 417.7
Avg boost 50.2
Boost stolen / game 488.0
% time at 0 boost 13.5%
Avg speed (uu/s) 1567.4
% supersonic 14.9%
% time high in air 3.4%
Avg distance to ball 3180.4
% time attacking third 20.8%
Demos / game 1.2
Demos taken / game 0.6
Shooting % 39.9%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.21 1.12 1.02 – 1.21
Assists/game0.5 0.56 0.47 – 0.61
Saves/game1.33 1.35 1.31 – 1.44
Shots/game3.04 3.0 2.92 – 3.14

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
SgtPickle S21Master 1.060.391.36 0.84
Assassin_funny. S24Rival 1.250.561.42 0.89
Mathews175 S17Veteran 1.120.621.31 0.97
JayX S22Elite 1.210.541.33 1.03
Catlas S26Veteran 1.080.581.38 1.08
Luigi S22Premier 1.020.621.44 1.09
Flame_rl10 S26Veteran 1.240.41.56 1.09
Rzemb1e S25Master 1.020.471.5 1.09
LMNS S23Master 1.140.581.41 1.12
KAYO S25Veteran 1.110.661.34 1.12

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.