Kaeso Clarus

Rival - Lightning - 8-8 (0.500)
53 OVR
overall rating (0–100) · 16 games · how is this calculated?
Overall rating 53/100 Tier dominance: 64th (+0.4 SD) Projects as: Rival Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
3
19% of games
Shot %
30%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 330.69 5291
34th
Goals 0.81 13
59th
Assists 0.44 7
28th
Saves 1.5 24
73rd
Shots 2.75 44
67th
Demos 1.94 31
93rd

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points330.69 #576 / 1215 #89 / 164
Goals0.81 #372 / 1215 #56 / 164
Assists0.44 #668 / 1215 #96 / 164
Saves1.5 #240 / 1215 #32 / 164
Demos1.94 #56 / 1215 #10 / 164

Season projection

Low confidence

56% of the season is played (16 → ~28 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (13 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 5291 9259 9301 9301 9202 – 9401
Goals 13 23 22 23 18 – 27
Assists 7 12 13 12 9 – 16
Saves 24 42 41 45 35 – 48
Shots 44 77 76 75 67 – 85
Demos 31 54 51 54 44 – 58
MVPs 3 5 5 5 3 – 7

Advanced stats (ballchasing)

Advanced OVR 38 /100

From 16 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 367.2
Avg boost 46.7
Boost stolen / game 456.3
% time at 0 boost 9.1%
Avg speed (uu/s) 1461.2
% supersonic 10.7%
% time high in air 2.8%
Avg distance to ball 3037.8
% time attacking third 23.5%
Demos / game 1.9
Demos taken / game 1.4
Shooting % 28.4%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S21Veteran13 0.920.382.08 376
S26Rival14 0.640.51.64 367

Beyond RSC - lifetime & other play

External skill estimate: ~86 OVR Medium confidence — inferred from 89 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 53.
SourceGames RecordWin % Score/g
Lifetime (all)785336-321 51% 357
RSC (official)134-5 44% 337
Non-RSC ranked 3v38934-41 45% 362
Non-RSC other683298-275 52% 356

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

Medium confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.64 0.73 0.62 – 0.77
Assists/game0.5 0.52 0.44 – 0.62
Saves/game1.64 1.44 1.38 – 1.6
Shots/game2.57 2.42 2.36 – 2.7

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Kit S22Challenger 0.80.41.6 1.23
Skrilpp S24Rival 0.60.41.6 1.45
Tyyphoon454 S22Veteran 0.730.441.42 1.50
Envy S18Elite 0.620.381.5 1.52
Stone-Dog Millionaire S23Rival 0.880.541.39 1.62
Benny! S24Veteran 0.820.51.73 1.62
Cully S24Challenger 0.760.481.32 1.63
Shepherd S23Elite 0.740.61.44 1.63
Phelpsy S23Elite 0.620.561.6 1.65
M0NKEE . S24Veteran 0.750.651.4 1.68

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.