Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 355.73 | 10672 |
|
| Goals | 0.83 | 25 |
|
| Assists | 0.53 | 16 |
|
| Saves | 1.33 | 40 |
|
| Shots | 2.17 | 65 |
|
| Demos | 0.93 | 28 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 355.73 | #373 / 1215 | #51 / 164 |
| Goals | 0.83 | #331 / 1215 | #49 / 164 |
| Assists | 0.53 | #475 / 1215 | #70 / 164 |
| Saves | 1.33 | #430 / 1215 | #70 / 164 |
| Demos | 0.93 | #474 / 1215 | #69 / 164 |
56% of the season is played (30 → ~53 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (178 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10672 | 18854 | 18783 | 18783 | 18637 – 18930 |
| Goals | 25 | 44 | 44 | 44 | 37 – 51 |
| Assists | 16 | 28 | 28 | 29 | 23 – 34 |
| Saves | 40 | 71 | 71 | 70 | 62 – 80 |
| Shots | 65 | 115 | 116 | 118 | 105 – 128 |
| Demos | 28 | 49 | 50 | 50 | 42 – 58 |
| MVPs | 3 | 5 | 6 | 6 | 3 – 8 |
From 26 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 350.5 |
| Avg boost | 45.2 |
| Boost stolen / game | 429.0 |
| % time at 0 boost | 11.6% |
| Avg speed (uu/s) | 1462.4 |
| % supersonic | 10.5% |
| % time high in air | 3.1% |
| Avg distance to ball | 3118.9 |
| % time attacking third | 21.1% |
| Demos / game | 1.0 |
| Demos taken / game | 1.2 |
| Shooting % | 39.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Challenger | 16 | 0.94 | 0.62 | 1.75 | 316 |
| S23 | Rival | 51 | 0.74 | 0.41 | 1.16 | 343 |
| S24 | Rival | 52 | 0.77 | 0.77 | 1.19 | 337 |
| S25 | Rival | 59 | 0.86 | 0.75 | 1.24 | 332 |
| S26 | Rival | 26 | 0.96 | 0.62 | 1.23 | 351 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 1179 | 513-434 | 54% | 372 |
| RSC (official) | 4 | 3-1 | 75% | 417 |
| Non-RSC ranked 3v3 | 54 | 24-26 | 48% | 388 |
| Non-RSC other | 1121 | 486-407 | 54% | 371 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.96 | 0.89 | 0.83 – 0.91 |
| Assists/game | 0.61 | 0.58 | 0.55 – 0.67 |
| Saves/game | 1.23 | 1.21 | 1.15 – 1.35 |
| Shots/game | 2.35 | 2.55 | 2.42 – 2.62 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Galvarino | S14 | Rival | 1.0 | 0.7 | 1.2 | 0.79 |
| StephMoney2 | S22 | Amateur | 0.95 | 0.55 | 1.08 | 0.80 |
| steel.reserve | S22 | Veteran | 0.86 | 0.59 | 1.37 | 0.86 |
| Classy | S25 | Elite | 0.88 | 0.57 | 1.41 | 0.87 |
| vAirwick | S24 | Rival | 0.91 | 0.62 | 1.13 | 0.89 |
| Dolphino | S13 | Elite | 0.83 | 0.58 | 1.42 | 0.90 |
| 1999 Toyota Camry | S24 | Rival | 0.82 | 0.51 | 1.2 | 0.91 |
| Godless | S20 | Challenger | 0.9 | 0.7 | 1.1 | 0.94 |
| GFC-RAIDER | S25 | Challenger | 0.75 | 0.56 | 1.19 | 0.95 |
| dafiya711 | S23 | Rival | 0.96 | 0.51 | 1.18 | 0.97 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.