Kiraw _

Rival - Mining Legion - 12-8 (0.600)
👤 Career - also played as Thats Kaiser
49 OVR
overall rating (0–100) · 20 games · how is this calculated?
Overall rating 49/100 Tier dominance: 35th (-0.4 SD) Projects as: Rival Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
3
15% of games
Shot %
23%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 360.85 7217
65th
Goals 0.6 12
26th
Assists 0.4 8
20th
Saves 1.95 39
95th
Shots 2.65 53
63rd
Demos 1.25 25
74th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Rival
Points360.85 #339 / 1213 #47 / 164
Goals0.6 #684 / 1213 #98 / 164
Assists0.4 #710 / 1213 #106 / 164
Saves1.95 #44 / 1213 #6 / 164
Demos1.25 #238 / 1213 #33 / 164

Season projection

Medium confidence

56% of the season is played (20 → ~36 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (53 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 7217 12991 12911 12911 12790 – 13032
Goals 12 22 22 23 17 – 27
Assists 8 14 15 15 11 – 19
Saves 39 70 67 66 59 – 76
Shots 53 95 95 94 84 – 105
Demos 25 45 44 46 37 – 51
MVPs 3 5 5 5 3 – 8

Advanced stats (ballchasing)

Advanced OVR 35 /100

From 20 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 361.0
Avg boost 41.3
Boost stolen / game 504.9
% time at 0 boost 12.6%
Avg speed (uu/s) 1486.5
% supersonic 10.4%
% time high in air 2.9%
Avg distance to ball 2873.0
% time attacking third 21.5%
Demos / game 1.2
Demos taken / game 1.2
Shooting % 22.0%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Rival53 0.790.431.26 347
S26Rival20 0.60.41.95 361

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.6 0.67 0.61 – 0.71
Assists/game0.4 0.47 0.36 – 0.5
Saves/game1.95 1.75 1.73 – 1.84
Shots/game2.65 2.57 2.42 – 2.78

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
kalten S26Elite 0.580.481.77 0.94
mr_marino_ S25Veteran 0.710.472.14 1.08
Jaegie S20Rival 0.530.471.84 1.11
Yurrbo? S22Rival 0.850.31.85 1.12
Ghostie S25Rival 0.680.531.83 1.24
LC Spirit S24Elite 0.660.471.87 1.27
Crypt1cGames S17Challenger 0.620.311.69 1.30
CHAZZtheDR S19Rival 0.50.51.75 1.32
ShoddyWolfman S23Rival 0.590.441.54 1.33
buckle S26Elite 0.620.622.0 1.35

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.