L3monhead22

Rival - Prowlers - 9-11 (0.450)
49 OVR
overall rating (0–100) · 20 games · how is this calculated?
Overall rating 49/100 Tier dominance: 36th (-0.4 SD) Projects as: Rival Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
3
15% of games
Shot %
37%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 367.85 7357
72nd
Goals 0.7 14
44th
Assists 0.45 9
30th
Saves 1.5 30
73rd
Shots 1.9 38
16th
Demos 1.1 22
65th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points367.85 #288 / 1215 #38 / 164
Goals0.7 #553 / 1215 #75 / 164
Assists0.45 #644 / 1215 #94 / 164
Saves1.5 #240 / 1215 #32 / 164
Demos1.1 #327 / 1215 #47 / 164

Season projection

Medium confidence

56% of the season is played (20 → ~36 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 7357 13243 13121 12999 – 13243
Goals 14 25 25 20 – 31
Assists 9 16 17 12 – 21
Saves 30 54 53 46 – 61
Shots 38 68 71 62 – 80
Demos 22 40 39 33 – 46
MVPs 3 5 5 3 – 8

Advanced stats (ballchasing)

Advanced OVR 85 /100

From 17 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 412.2
Avg boost 51.7
Boost stolen / game 496.4
% time at 0 boost 11.2%
Avg speed (uu/s) 1537.9
% supersonic 14.0%
% time high in air 4.4%
Avg distance to ball 3094.7
% time attacking third 18.7%
Demos / game 1.1
Demos taken / game 0.7
Shooting % 40.1%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.82 0.75 0.68 – 0.79
Assists/game0.41 0.4 0.38 – 0.47
Saves/game1.35 1.34 1.25 – 1.47
Shots/game1.94 2.07 2.0 – 2.25

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Ghostie S22Rival 0.950.41.3 0.80
anth0tex S25Veteran 0.590.391.37 0.93
Its_Lost S23Challenger 0.750.381.38 1.02
mxWEBBY S21Rival 0.750.41.55 1.03
Turtle_Supreme S25Rival 0.630.441.14 1.06
EliTW22Playz S21Master 0.920.461.46 1.07
Giltch3dd S25Contender 0.70.461.26 1.09
LoonaKami S25Elite 0.760.491.33 1.09
Chillin S25Elite 0.760.351.47 1.14
Wavy S22Rival 0.580.421.25 1.15

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.