Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 390.81 | 12506 |
|
| Goals | 1.03 | 33 |
|
| Assists | 0.69 | 22 |
|
| Saves | 1.38 | 44 |
|
| Shots | 2.72 | 87 |
|
| Demos | 1.0 | 32 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 390.81 | #161 / 1215 | #22 / 170 |
| Goals | 1.03 | #128 / 1215 | #19 / 170 |
| Assists | 0.69 | #203 / 1215 | #33 / 170 |
| Saves | 1.38 | #385 / 1215 | #69 / 170 |
| Demos | 1.0 | #387 / 1215 | #64 / 170 |
56% of the season is played (32 → ~57 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (77 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 12506 | 22276 | 22092 | 22092 | 21932 – 22252 |
| Goals | 33 | 59 | 57 | 56 | 49 – 66 |
| Assists | 22 | 39 | 39 | 38 | 32 – 45 |
| Saves | 44 | 78 | 78 | 78 | 69 – 88 |
| Shots | 87 | 155 | 154 | 152 | 141 – 168 |
| Demos | 32 | 57 | 57 | 57 | 49 – 66 |
| MVPs | 7 | 12 | 12 | 12 | 8 – 16 |
From 29 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 359.5 |
| Avg boost | 48.7 |
| Boost stolen / game | 635.0 |
| % time at 0 boost | 10.5% |
| Avg speed (uu/s) | 1501.7 |
| % supersonic | 12.8% |
| % time high in air | 4.0% |
| Avg distance to ball | 3176.3 |
| % time attacking third | 23.5% |
| Demos / game | 1.0 |
| Demos taken / game | 1.4 |
| Shooting % | 38.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S23 | Elite | 19 | 0.58 | 0.42 | 1.53 | 345 |
| S24 | Elite | 19 | 0.74 | 0.58 | 1.16 | 338 |
| S25 | Elite | 39 | 0.67 | 0.41 | 1.44 | 359 |
| S26 | Veteran | 29 | 0.97 | 0.55 | 1.34 | 359 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 2540 | 958-1161 | 45% | 329 |
| RSC (official) | 48 | 15-23 | 39% | 302 |
| Non-RSC ranked 3v3 | 70 | 31-25 | 55% | 304 |
| Non-RSC other | 2422 | 912-1113 | 45% | 330 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.97 | 0.91 | 0.88 – 1.0 |
| Assists/game | 0.55 | 0.55 | 0.5 – 0.58 |
| Saves/game | 1.34 | 1.37 | 1.25 – 1.42 |
| Shots/game | 2.48 | 2.63 | 2.43 – 2.75 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| yurrbo? | S21 | Rival | 0.89 | 0.56 | 1.5 | 0.88 |
| IIIYummyIII | S24 | Rival | 1.03 | 0.54 | 1.36 | 0.90 |
| Jay | S20 | Premier | 0.8 | 0.55 | 1.25 | 0.93 |
| Celiscy | S25 | Rival | 1.06 | 0.55 | 1.4 | 0.97 |
| GreenSleeves | S17 | Premier | 1.0 | 0.55 | 1.55 | 0.98 |
| xMaster P | S22 | Challenger | 0.79 | 0.59 | 1.24 | 1.00 |
| Riko | S23 | Rival | 1.05 | 0.57 | 1.4 | 1.02 |
| Dark Odst RW7 | S20 | Challenger | 0.78 | 0.61 | 1.33 | 1.04 |
| S.S.F.C. Doodle! | S22 | Master | 0.92 | 0.59 | 1.47 | 1.09 |
| Yaki | S24 | Elite | 0.9 | 0.53 | 1.12 | 1.09 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.