Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 300.42 | 3605 |
|
| Goals | 0.67 | 8 |
|
| Assists | 0.42 | 5 |
|
| Saves | 1.33 | 16 |
|
| Shots | 2.33 | 28 |
|
| Demos | 0.58 | 7 |
|
| Stat | Per game | Overall rank | Rank in Challenger |
|---|---|---|---|
| Points | 300.42 | #753 / 1215 | #107 / 166 |
| Goals | 0.67 | #601 / 1215 | #84 / 166 |
| Assists | 0.42 | #706 / 1215 | #96 / 166 |
| Saves | 1.33 | #430 / 1215 | #56 / 166 |
| Demos | 0.58 | #764 / 1215 | #99 / 166 |
60% of the season is played (12 → ~20 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (158 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 3605 | 6008 | 6139 | 6139 | 6063 – 6215 |
| Goals | 8 | 13 | 14 | 14 | 10 – 17 |
| Assists | 5 | 8 | 9 | 9 | 6 – 12 |
| Saves | 16 | 27 | 27 | 25 | 22 – 31 |
| Shots | 28 | 47 | 47 | 47 | 41 – 54 |
| Demos | 7 | 12 | 13 | 14 | 9 – 17 |
| MVPs | 0 | 0 | 0 | 0 | 0 – 2 |
From 12 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 326.1 |
| Avg boost | 46.7 |
| Boost stolen / game | 379.2 |
| % time at 0 boost | 11.3% |
| Avg speed (uu/s) | 1420.1 |
| % supersonic | 7.2% |
| % time high in air | 3.4% |
| Avg distance to ball | 2992.0 |
| % time attacking third | 20.0% |
| Demos / game | 0.6 |
| Demos taken / game | 1.1 |
| Shooting % | 30.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Challenger | 8 | 0.5 | 0.25 | 0.5 | 312 |
| S21 | Challenger | 12 | 1.25 | 0.42 | 0.67 | 313 |
| S22 | Challenger | 40 | 0.75 | 0.4 | 1.12 | 332 |
| S23 | Challenger | 38 | 0.68 | 0.42 | 1.29 | 346 |
| S24 | Challenger | 60 | 0.82 | 0.67 | 0.97 | 328 |
| S25 | Challenger | 3 | 0.67 | 1.67 | 0.67 | 341 |
| S26 | Challenger | 12 | 0.67 | 0.42 | 1.33 | 326 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 7314 | 2960-2900 | 51% | 367 |
| RSC (official) | 33 | 16-13 | 55% | 379 |
| Non-RSC ranked 3v3 | 624 | 223-257 | 46% | 282 |
| Non-RSC other | 6657 | 2721-2630 | 51% | 375 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.67 | 0.69 | 0.61 – 0.75 |
| Assists/game | 0.42 | 0.46 | 0.43 – 0.49 |
| Saves/game | 1.33 | 1.29 | 1.21 – 1.38 |
| Shots/game | 2.33 | 2.31 | 2.19 – 2.41 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| GTU synbre | S18 | Prospect | 0.75 | 0.44 | 1.31 | 0.65 |
| cJax | S25 | Rival | 0.6 | 0.46 | 1.38 | 0.71 |
| GameyMcGamertag | S14 | Prospect | 0.6 | 0.5 | 1.3 | 0.76 |
| Ofodo | S13 | Challenger | 0.62 | 0.38 | 1.15 | 0.79 |
| MoonKnight2 | S25 | Contender | 0.55 | 0.49 | 1.34 | 0.81 |
| tysonmaint | S26 | Contender | 0.65 | 0.39 | 1.44 | 0.82 |
| TunedUpTuck | S25 | Challenger | 0.62 | 0.52 | 1.38 | 0.85 |
| i like bananas | S25 | Veteran | 0.67 | 0.44 | 1.44 | 0.85 |
| Wicked Wilt | S14 | Rival | 0.73 | 0.53 | 1.4 | 0.87 |
| Fryder | S22 | Challenger | 0.85 | 0.48 | 1.37 | 0.87 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.