Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 329.28 | 11854 |
|
| Goals | 0.72 | 26 |
|
| Assists | 0.33 | 12 |
|
| Saves | 1.36 | 49 |
|
| Shots | 2.97 | 107 |
|
| Demos | 1.33 | 48 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 329.28 | #589 / 1215 | #95 / 179 |
| Goals | 0.72 | #521 / 1215 | #76 / 179 |
| Assists | 0.33 | #813 / 1215 | #117 / 179 |
| Saves | 1.36 | #403 / 1215 | #72 / 179 |
| Demos | 1.33 | #203 / 1215 | #31 / 179 |
56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (188 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11854 | 21074 | 21203 | 21203 | 21044 – 21361 |
| Goals | 26 | 46 | 46 | 47 | 39 – 54 |
| Assists | 12 | 21 | 23 | 23 | 17 – 28 |
| Saves | 49 | 87 | 87 | 87 | 77 – 97 |
| Shots | 107 | 190 | 188 | 191 | 173 – 203 |
| Demos | 48 | 85 | 84 | 88 | 74 – 94 |
| MVPs | 2 | 4 | 4 | 4 | 2 – 6 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 470.6 |
| Avg boost | 49.9 |
| Boost stolen / game | 708.5 |
| % time at 0 boost | 11.7% |
| Avg speed (uu/s) | 1630.5 |
| % supersonic | 20.9% |
| % time high in air | 5.7% |
| Avg distance to ball | 3073.0 |
| % time attacking third | 21.3% |
| Demos / game | 1.3 |
| Demos taken / game | 1.2 |
| Shooting % | 21.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 4 | 1.25 | 0.5 | 1.5 | 410 |
| S21 | Elite | 16 | 0.62 | 0.81 | 1.44 | 456 |
| S22 | Elite | 16 | 0.31 | 0.75 | 1.5 | 450 |
| S23 | Elite | 62 | 0.82 | 0.76 | 1.47 | 474 |
| S24 | Elite | 43 | 0.84 | 0.49 | 1.37 | 480 |
| S25 | Elite | 51 | 0.96 | 0.41 | 1.0 | 465 |
| S26 | Elite | 32 | 0.62 | 0.31 | 1.34 | 471 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 10065 | 4038-3954 | 51% | 423 |
| RSC (official) | 62 | 24-26 | 48% | 371 |
| Non-RSC ranked 3v3 | 2661 | 984-1015 | 49% | 360 |
| Non-RSC other | 7342 | 3030-2913 | 51% | 446 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.62 | 0.72 | 0.62 – 0.81 |
| Assists/game | 0.31 | 0.38 | 0.33 – 0.44 |
| Saves/game | 1.34 | 1.43 | 1.25 – 1.58 |
| Shots/game | 3.03 | 2.79 | 2.66 – 2.98 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Jolt | S21 | Elite | 0.75 | 0.38 | 1.62 | 1.08 |
| WinterMajorChamp | S23 | Master | 0.56 | 0.44 | 1.11 | 1.20 |
| Causing . | S25 | Veteran | 0.75 | 0.25 | 1.44 | 1.23 |
| Talent? | S25 | Elite | 0.72 | 0.44 | 1.11 | 1.46 |
| ReL Corsa | S25 | Elite | 0.73 | 0.32 | 1.46 | 1.47 |
| wicked | S23 | Elite | 0.55 | 0.28 | 1.27 | 1.48 |
| Jolt | S25 | Elite | 0.81 | 0.52 | 1.62 | 1.48 |
| Kaorix | S25 | Premier | 0.69 | 0.24 | 1.62 | 1.49 |
| SlimmySlimReaper | S24 | Rival | 0.62 | 0.5 | 1.25 | 1.49 |
| TheLegendaryChance | S25 | Master | 0.7 | 0.36 | 1.43 | 1.49 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.