Long_toe_nails24

Challenger - Warthogs - 0-5 (0.000)
31 OVR
overall rating (0–100) · 5 games · how is this calculated?
Overall rating 31/100 Tier dominance: 7th (-1.3 SD) Projects as: Challenger Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
0
0% of games
Shot %
0%

Per-game production (percentile within Challenger)

StatPer gameTotalPercentile in tier
Points 245.8 1229
2nd
Goals 0.0 0
0th
Assists 0.4 2
21st
Saves 1.2 6
38th
Shots 2.4 12
42nd
Demos 0.8 4
43rd

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Challenger
Points245.8 #908 / 1215 #131 / 166
Goals0.0 #934 / 1215 #132 / 166
Assists0.4 #725 / 1215 #103 / 166
Saves1.2 #573 / 1215 #82 / 166
Demos0.8 #595 / 1215 #75 / 166

Season projection

Low confidence

60% of the season is played (5 → ~8 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 1229 1966 2143 2100 – 2186
Goals 0 0 1 0 – 3
Assists 2 3 3 2 – 5
Saves 6 10 10 7 – 13
Shots 12 19 19 16 – 23
Demos 4 6 7 4 – 9
MVPs 0 0 0 0 – 1

Advanced stats (ballchasing)

From 3 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 396.3
Avg boost 43.2
Boost stolen / game 442.7
% time at 0 boost 16.5%
Avg speed (uu/s) 1556.6
% supersonic 12.6%
% time high in air 3.1%
Avg distance to ball 3188.7
% time attacking third 18.2%
Demos / game 1.0
Demos taken / game 4.3
Shooting % 0.0%

Data source: live (rscna.com) - standings & schedule refresh hourly.