Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 344.38 | 8954 |
|
| Goals | 0.81 | 21 |
|
| Assists | 0.42 | 11 |
|
| Saves | 1.38 | 36 |
|
| Shots | 2.27 | 59 |
|
| Demos | 0.96 | 25 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 344.38 | #464 / 1215 | #47 / 107 |
| Goals | 0.81 | #381 / 1215 | #28 / 107 |
| Assists | 0.42 | #702 / 1215 | #57 / 107 |
| Saves | 1.38 | #376 / 1215 | #43 / 107 |
| Demos | 0.96 | #460 / 1215 | #48 / 107 |
60% of the season is played (26 → ~43 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (90 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 8954 | 14809 | 14828 | 14828 | 14708 – 14948 |
| Goals | 21 | 35 | 34 | 36 | 29 – 40 |
| Assists | 11 | 18 | 19 | 19 | 14 – 23 |
| Saves | 36 | 60 | 59 | 60 | 52 – 67 |
| Shots | 59 | 98 | 99 | 103 | 89 – 109 |
| Demos | 25 | 41 | 42 | 40 | 36 – 49 |
| MVPs | 4 | 7 | 7 | 7 | 4 – 9 |
From 22 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 395.2 |
| Avg boost | 50.7 |
| Boost stolen / game | 485.3 |
| % time at 0 boost | 9.5% |
| Avg speed (uu/s) | 1503.2 |
| % supersonic | 13.3% |
| % time high in air | 4.9% |
| Avg distance to ball | 2956.9 |
| % time attacking third | 19.7% |
| Demos / game | 1.0 |
| Demos taken / game | 1.5 |
| Shooting % | 27.4% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Elite | 12 | 1.25 | 0.5 | 1.25 | 378 |
| S23 | Master | 14 | 0.64 | 0.43 | 1.29 | 368 |
| S25 | Elite | 64 | 1.06 | 0.67 | 1.5 | 363 |
| S26 | Master | 22 | 0.68 | 0.32 | 1.46 | 395 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6171 | 2657-2275 | 54% | 406 |
| RSC (official) | 16 | 5-7 | 42% | 348 |
| Non-RSC ranked 3v3 | 808 | 319-294 | 52% | 356 |
| Non-RSC other | 5347 | 2333-1974 | 54% | 413 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.68 | 0.71 | 0.65 – 0.75 |
| Assists/game | 0.32 | 0.38 | 0.32 – 0.42 |
| Saves/game | 1.46 | 1.46 | 1.38 – 1.55 |
| Shots/game | 2.23 | 2.31 | 2.19 – 2.48 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Cognitixn | S24 | Veteran | 0.71 | 0.34 | 1.42 | 0.64 |
| Its_Lost | S23 | Challenger | 0.75 | 0.38 | 1.38 | 0.68 |
| levibullrush | S13 | Challenger | 0.67 | 0.25 | 1.58 | 0.74 |
| Cognitixn | S25 | Veteran | 0.61 | 0.39 | 1.48 | 0.79 |
| BanThlsOne2 | S23 | Veteran | 0.5 | 0.38 | 1.38 | 0.88 |
| Mathews175 | S19 | Veteran | 0.67 | 0.39 | 1.33 | 0.90 |
| Anonymouse | S14 | Elite | 0.82 | 0.27 | 1.46 | 0.94 |
| cowtooth | S23 | Veteran | 0.68 | 0.32 | 1.4 | 0.96 |
| Spul4k | S24 | Challenger | 0.73 | 0.39 | 1.34 | 0.96 |
| TDogPlayz | S24 | Challenger | 0.74 | 0.32 | 1.6 | 0.98 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.