Maisie

Elite - FA - 0-4 (0.000)
👤 Career - also played as maisie
75 OVR
overall rating (0–100) · 4 games · how is this calculated?
Overall rating 75/100 Tier dominance: 20th (-0.8 SD) Projects as: Elite Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
0
0% of games
Shot %
40%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 321.25 1285
21st
Goals 0.5 2
13th
Assists 0.25 1
2nd
Saves 1.5 6
59th
Shots 1.25 5
2nd
Demos 1.5 6
81st

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points321.25 #641 / 1215 #102 / 179
Goals0.5 #791 / 1215 #108 / 179
Assists0.25 #878 / 1215 #126 / 179
Saves1.5 #240 / 1215 #48 / 179
Demos1.5 #129 / 1215 #21 / 179

Season projection

Low confidence

56% of the season is played (4 → ~7 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (12 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 1285 2249 2315 2315 2269 – 2361
Goals 2 4 4 4 2 – 6
Assists 1 2 2 4 1 – 4
Saves 6 10 10 11 7 – 13
Shots 5 9 11 12 8 – 15
Demos 6 10 10 8 7 – 12
MVPs 0 0 0 0 0 – 1

Advanced stats (ballchasing)

From 4 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 402.8
Avg boost 51.3
Boost stolen / game 468.0
% time at 0 boost 10.1%
Avg speed (uu/s) 1548.4
% supersonic 13.8%
% time high in air 6.6%
Avg distance to ball 2629.1
% time attacking third 18.1%
Demos / game 1.5
Demos taken / game 0.5
Shooting % 40.0%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Elite12 0.51.171.58 404
S26Elite4 0.50.251.5 403

Beyond RSC - lifetime & other play

External skill estimate: ~75 OVR High confidence — inferred from 369 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 75.
SourceGames RecordWin % Score/g
Lifetime (all)56592244-2503 47% 528
RSC (official)11940-63 39% 355
Non-RSC ranked 3v3369142-157 47% 346
Non-RSC other51712062-2283 47% 545

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)


Data source: live (rscna.com) - standings & schedule refresh hourly.